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Summoning herobrine 1-3 2-4 betting system sports betting professional

Summoning herobrine 1-3 2-4 betting system

He turns around, only turning his head to let Amon know where his focus was. I shall meet you there. He parks his Dropship and heads to the Jack Meeting place on foot Only to run into the four Trolls that were still there. He growls and summons his knife, upset that Doomed Jack stole his damn Regisword.

That said She felt a spell of dizziness, despite the impossibility of it. Could a heart already be forming from being near Xehanort? The possibility was evident. But the incompleteness was also evident. But the question of who she was was something she was not equipped to ponder.

So, to distract herself, she uses the 4 CP she had saved and two of her Actions to create a passive charge. However, as she goes to realize it through action, she notes something. They suddenly felt as dangerous to the power she wielded as they were useful. No matter. She summoned some scrap from various places around the map and began working on it with astounding speed. Within minutes, a machine that could build itself had been made.

It was basically a group of microbots that were replicating and assembling themselves that, upon finishing their task, could then combine together permanently into the manufacturing machine they would create. The metal, which was once scrap, had also been transformed into Mithril and Orichalcum.

Meaning it was inherently up to the task of handling powerful magic as well as technology. Once the charge completes, a stationary machine called 'The Siphon Producer' shall come into existence. But before he could continue communications Well, Pyrope. The Sprite is confused momentarily before he rallies.

I must say, to have your mind and form change so drastically is fascinating, despite the presence of your heart confirming who it is that stands before me," He smiles wryly. I just need a second opinion from one who channels the Seer of Mind's form and power on the course of action for my current After all, Alpha expects nothing to come of this.

He figures he has a small portion of time. Maybe something will happen. Then her weapons fold back into her arms, revealing seemingly ordinary hands again. She clapped them, and a congratulatory smile crossed it. I kinda said a bit too much, but your restraint was still good enough! You pass! I know how to help you get one, if you're willing to accept my guidance a bit longer.

But it should be no trouble for you. After all In her hands she holds two charges of power - of Descendacy, shaped as light. Shall I teach you how to draw forth the weapon you seek from your own heart? Also, change their alignment to Neutral. Hijacked Clone - RP. That-Random-Guy said:. She's a very potent foe! They provide essential support! However, before he can outline it in full, he will require a proper mainframe, an Axios Building that will be unlocked after a Research Lab is built.

A perplexing force the likes of which has rarely been seen in Fiction: an endless army of clones wielding technology impossible to construct in most universes. This novelty was what allowed it to take the AGs by surprise in the beginning of the war, and it will continue to advantage the Godmodder as the war continues, as much of his strategy for defeating the AGs rests on his ability to pull out trump card after trump card.

However, while Project Nexus is a truly daunting foe, the Axios leadership believes it can be countered by not just Descendants but ordinary soldiers, and to do that, Axios needs to understand it. Yes, intact, meaning that the players will have to find a way to capture Project Nexus forces and take them to the Axios Base to be researched on.

Phase 1: Construct the infrastructure necessary for Axios to begin a large-scale analysis of Project Nexus. The constant around which all of Paradox Space revolves around. Infinitely creative — and utterly destructive. The bringer of life, and harbinger of death. A creation myth engine, but fundamentally flawed. For aeons, some have sought to change this situation, but it is a nigh-impossible quest.

The Source Code of Paradox Space is quite possibly one of the most complicated constructs in all of Fiction, surpassing that of the Source Code of Reality, and even the Godmodder may not have full control over it. However, some hope that, if the Descendants found a way to read the Source Code, they could somehow find a way to change the Source Code of Sburb for the better — or, at the very least, gain some insight into the inner workings of Paradox Space, and how it will affect the war.

We should send out a group of soldiers via Dropship to uncover the lay of the land. Requires 15 Progress. Lothyra can run a Carapician Pawn unit through boot camp, converting the Pawns into a proper RIflemen unit. Requires 20 Progress. While the Prospitian government is officially neutral, there is no doubt that some of these settlements might be willing to lend us aid. We should send out a delegation to meet with some settlement leaders, and see how to progress from there. Requires 10 Progress.

Each Room costs 20 extra Progress and 5 extra Resources to excavate. Consumes 1 Power and takes up 1 Room. Consumes 1 Power and takes up 2 Rooms. Costs 25 Resources to build. Consumes 2 Power and takes up 2 Rooms. Costs 30 Resources to build. Costs 20 Resources to build. Constructing it is required to unlock Intrigue actions. Consumes 1 Power, takes up 1 Room, has an upkeep of 5 Resources, and costs 15 Resources to build. Consumes 2 Power, takes up 1 Room, has an upkeep of 8 Resources, and costs 25 Resources to build.

Teleports any entity or player located on the interior or exterior of the LSV Chapel Perilous to a zone occupied by at least one other Anti-Godmodder, or any allied entity or player elsewhere to the interior or exterior of the LSV Chapel Perilous. Activation is a free action. Mod 6: Reactive Defense System: Significantly increases the difficulty of invading with the or tampering with entities inside it, and allows the to deal the damage of its attack to every entity inside.

I Clone each turn, Stationary D. The spherical engine at the center of the Ravine Engine that hums with gravitational energy. Can spread its attack among up to ten entities, either levitating them for a total of , status effect damage or crushing them with gravity for a total of 50, damage. Wielder: Golden Freddy [AG]. A spike of solid rock infused with the power of Skaia itself.

Summons an indestructible Earth Elemental with an attack of 10, and the ability to bodyguard entities, which disappears after 2 turns. Wielder: Splashcat. A bright-red octogonal stop sign infused with potent improbable energies. Wielder: Doomed Jack. The fully-prototyped Black Queen's Ring from the session of the Beta Kids, infused with coding energies.

When charged, its wielder can don it for two rounds, becoming a Bec Noir-esque creature that wields the Red Miles, the power of a Green Sun First Guardian, and the Employer's code manipulation powers, temporarily granting them an immense power boost. The cooldown will not advance while the Ring is active. Wielder: William. Wielder: Xor. A large metallic spawn egg that, every 3 turns, will spawn a Robo-Spiderling Swarm with 50, HP and 20, attack.

Wielder: Exo A large power reactor that can unleash a burst of energy, dealing 40, AoE damage. Wielder: Engie. A sheet of metal infected with a taint that can sicken biological entities, dealing inflicting entities with 25, total damage per turn over 3 turns. Wielder: Kyubey. A long, wood-carved spear that drips with blood.

Every 3 turns, it can be thrown at an enemy, dealing 30, damage with 10, Armor-Piercing and 12 Range. Cooldown: III. Last edited: May 28, Black Sperm. Hidden action. FlamingFlapjacks Employment Opportunities. CP: The HP balance of Apollon and Ciric shifts so that they both have Also, Ciric stops being a magical girl. They wrap the reins around it, and summon a deluge of water around him, blasting away any attempted attacks by the thing.

Channeling descendency, the reins glow.. And shrinks. The beast turns into a very horrifying looking horse, and with a tug of the reins Apollon brings it under his control. I don't know basically anything about actual Warhammer 40k. I'm going to be going off context, pattern-matching, and random gambits for the next while, because I don't want to learn how to actually play a new, probably highly complicated, game for just one sidequest, and as of writing this, my requests for a quick summary have returned no results.

If I receive an explanation midway into writing this action, I'll finish the current nonsense then expand according to that explanation from there. I have since recieved a summary and a general idea for how the game works. I'm still shakey on some details and so some parts of what I'm doing might not make sense. What a fascinating decision. I admit, the shift does Weaken my lockdown on the previously-a-card-game. Principle 38 specifically Changes the card game to a tabletop game, and while it must be a tabletop game by conclusion, to "change" is to convert from one from to the other, and not to wipe clean.

So, Let's take a look at what would have been transferred, shall we? I have an infinite quantity of man-eater bugs in facedown defence position. This is obvious represented by the presence of allied Kephra beetles- Flesh-eating insects- on my side, covering every surface and camouflaged perfectly. Infinite numbers of them and- based on the capabilities of the original Man-Eater bug- probably a fair bit larger then ordinary Kephra beetles.

The Diagusto Phoenixes? Flamespyre Phoenixes. Flamevel fiend? Now that's a Hero Unit if I ever saw one! Getting stronger for every fire-being to die sounds like exactly the kind of super-bonus I'd expect from unique heroes! The horse The Amorphage Sloth? Some kind of psion, preventing Waluigi from bringing new Troops into play. And as for Darkrai Lv. This is where I get all my figurines, but I also have backups obtained by taking other copies of these figurines and giving them to an employee of Wario Inc the one waluigi talked about which is then drugged, coerced, Yelled, or soul-tamperred into selling them back to me- generally yelled- for a extremely minor fee.

Which means that, to the extent that it is possible for any troop to reach a location, I am able to place troops there by rendering all other locations invalid via stacks of Beetles. Furthermore, the Flamespyre Phoenixes maintain Flight through the change from yugioh into Warhammer, making them, and anything riding them, capable of avoiding Magnet effects and also not being ferromagnetic, like most materials.

I would also normally be in trouble due to the five Tau Mantas. However, since they were attached to the table, they aren't in flight. And since they aren't in flight, I can order half of the infinity Beetles close enough to move to the ships to do so, entering the ships to control the foes. And, since there are infinity of them When my Psychic phase comes, I'll be able to activate their ability, that being the one to destroy one target when they exit hiding, ported from yugioh.

I'll do this an infinite number of times, destroying every foe which can be targetting, meaning each Fire Warrior is definitely dead, as well as the pilots for all the battlesuits. The infinite beings inside each Tau Manta also weighs them down, preventing them from entering flight or moving, giving me the opportunity to use my Flamespyre Phoenixes, which I deploy centimeters from the mantas, to attack from all angles on my turn, using their firebreath- which is a psionic ability due to its biological implausibility- on all the Tau Mantas, 10 attacks per Manta.

This might not be enough to down them, but I have my Flamevel fiend, which is now acting in a leadership role, improving every Phoenixes attack in addition to its own. With the Tau Mantas struggling, there's little they can do when the Nightmare Dragon Hero in their midst- hovering behind the Fiend- uses "Endless Darkness", bringing every remaining troop on the Tau Mantas into a deep sleep.

One they'll likely never wake up from And don't think the drones will survive! By pokemon rules, no pokemon is completely immune to sleep, and Darkrai was ported from pokemon, meaning that its new abilities have to be similarly unanimous in effect. Of course, This is all in my Psychic phase. With the beginning of the Shooting phase, the Phoenixes all pick up nearby rocks or, given there are infinity of them around, probably Khepra beetles and throw them at the Tau Mantas, something which would normally have pitiful success odds This pelts the Tau Mantas.

Later in the turn, the Fight Phase begins, and seeing as nearly all of Waluigis troops are asleep due to Darkrai the Nightmare Dragon Hero's Psionic abilities, and there are a quite literally infinite quantity of Man-eating insectoid beetles inside the ships making their attack rolls against every target, or all over the ships if they were airtight and those models don't look Airtight to me! This means I still have an infinite amount of maneating insects.

Using that and some of my other Yugioh cards' warhammer versions, I eat all the men inside the Tau Mantas with the maneater bug's new forms , attack each Tau 10 times with phoenixes with leadership bonuses via firebreathing psionics, keep Waluigi from adding new troops, stun all of his troups, then levy an infinite quantity of melee attacks on all of his troops In the Mantas and all the Mantas, because, if I have an infinite quantity of Maneater bugs, obviously I have them everywhere on the map, so obviously I have an infinite number in range for this too.

This kills all his troops if it goes as I envision. Water Polo, you say? Why, that's Fascinating! Of course, you immediately run into the problem that in Water Polo, it is a foul to push the ball while it is underwater. That means it is also a Grave foul of Arena Construction to create an Arena without an above-water, indeed without a Primarily above-water, setting.

Waluigi would never preform such a grave foul, of course, which means that while there is 16, PSI of pressure underneath the water, but the Water is fairly shallow. With such exceptional pressure, if one rises into the air above, the water will act as though a stone floor And rising will be easy indeed, aided by the pressure pushing you out. Now, of course, it Isn't a card game at the moment, rather a board game, But Amorphage sloth is no longer restraining my Cards due to its conversion, and I still have a few cards as catalysts, so I activate the Trap Card Defence Draw through the powers of YuGiOh, which can only activate when I would otherwise take damage.

For the duration of this turn, Damage I would take is set to 0, And I draw 1 card. Due to the turn-long invulnerability, I avoid harm for long enough to reach the top safely. I then play the card I just drew Face-down, another Defence Draw, leaving me free to submerge myself into the water if I have to.

And there is no rule in Polo against walking on water, I checked. Act 1 CONTINUED Now, for Polo Before Waluigi switched games, he lost a point due to his not having prevented my Polo ball passing under the tennis court- he can't be on the right side of the tennis court to have made his hole before the ball went under the net- And received a foul for not riding on a horse reaching down to ground level with a knife while riding a horse is anatomically infeasible so long as you are actually Riding the horse, and not walking above a horse which happens to match your pace - and receives another foul for his attempt at Polo going out of bounds.

Not to mention how he didn't even respond to my volley of Arrows or my fourth side-angle bowling shoe! The Shoes are of course unharmed by the immense pressure of the water due to the magical enhancement they're all endowed with to prevent blocking them; if it couldn't even contend with the pressure at the bottom of the ocean, what good would the magic be?

Now, in Water Polo, Fouls allow for the non-offending group to preform a free throw which cannot target the opposing goal unless six meters distant. For this- a free throw- to happen, I need to have the ball. So the ball suddenly returns to my hand. I proceed to take careful aim. At this exact moment is when the infinite Man-eating insects attack all the Tau Mantas in WAAAhammer, forcing Waluigi to choose one thing to focus on- If he focuses on this, his Mantas will certainly be eradicated without even a Chance, while if he focuses on the Mantas and they'll still probably be eradicated , the ball will strike his goal!

Whichever he chooses, I throw my ball with the skill of someone whos played at least 1 game of baseball in their life, amplified by a few thousand! A particularly eager and vengeful bullet being fired using nuclear warheads instead of gunpowder, that is. Disconcertingly, there is no detonation or cacophony of force as it impacts Waluigi's goal- I am owed Two free throws, so the ball returns to my hand as soon as it is either blocked or reaches the goal, and I snap another throw forwards in the same instant as it returns, this throw amplified with invisibility.

Waluigi just commited a few fouls last round, so I use the foul rules of Water Polo to get a couple of free throws to both get ahead in Water Polo which I use magic to make really really hard to block , and distract him while so he can't counter in WAAAHammer. He also should have lost a point from Ordinary Polo last round since he didn't actually keep my ball from going under the Net. Act 2, Char.

Act 1 Collateral damage! And I'd hoped to limit it to my defences- that's what they're for! Ah, well. I realized there were risks. The Windmill's power generation has to go somewhere now that that box's gone I wire them up to the coolant and power supply for a large bank of high-end computers- all completely disconnected from any sort of internet, of course. The computers have only one purpose: To run a highly advanced code- debugging computer intelligence.

I hook the code up to the Code Cordon, allowing the Power generation of the Windmills to serve the Cordon and increase its codes depth and efficiency. So, there's this apocalypse, right. After a bit of fighting those, The Man returns to a central base of the survivors, with these sort of rounded lockers which are for evolution sort of, and gets a skill.

It's called Frog slash, or something, and it involves attacking people by carving the shape of a frog into the air, so the motion of your hand looks like a frog. This is a very powerful skill, even though the movements don't really look like frogs? He also has a bow, and makes much heavier use of the bow then the frog-stab, pegging foes with arrows while moving backwards away from them.

He can't deal with that many foes at once, though. At some point, after being driven off from an area by a large group of enemies, he decides he needs better gear. Specifically, his weapons are fine, but he doesn't have even One piece of armor. He's just wearing normal clothes. So he figures he'll steal a robe-creature's robe after killing it, and realizes the only place he knows has robes is the place he just got driven off from, so he recruits some other survivors and they launch a concerted raid.

He downs one or two robe beings, but the thing is now when you down them they turn into tiny really hard to catch black whispy beings and scurry around until they return to their robe and come back, and he just, can't, Get, the tiny scurriers! A big part of this is probably that the dream is fading so tactile sensations are basically nonexistent, he's trying to grab it with the idea of grabbing it and not with arm movements,so to speak. Eventually, he realizes he can kick the sand on the ground, which apparently exists, using another move he apparently has called 'Guillotine', causing bits of sand to spray all over the robe being.

All this fighting brings him closer to the rest of the raid people, who are having trouble dealing with the other type of enemy most common here, but the dream ends quickly thereafter. Last edited: Apr 28, Duplikeane retrieves a CoalYeeter from his mailbag, and places it on the coal pile. It immediately yeets 20 Coal at Dolan Duk. Last edited: Apr 21, With more power, comes empowerment. The flower grows, the root begins to cross around the brain and syncs into it. I had my final exams, that's why it took so long.

After this updates should come much faster because school is out and I'm feeling more focused. I apologize for the poor update schedule these past few months. English The Great Hunger. He looks around, the darkness failing to impede his vision whatsoever, and investigates the house for any signs of life.

I think hell be expecting me. She charges another 3 CP. Oh gods oh gods oh gods oh gods. I was going to say thing are looking up, but scratch that. Ok, think think think think. What to do. Terror, Goddess, Scourge. Lets try something. Just one target for now. He flips a coin onto the ground and steelpushes on it, sending himself flying into the air. Step one done. No control so try defying gravity Don't look down.

Think, where was it. The knife flares in decent imitation of a first guardians power, and the giant magnifying glass from earlier appears. Need to position it carefully. It turns slightly so the glass faces the Terror Zombie, and with a touch, shatters, its shards flying towards the behemoth. Action 3 : 1CP is charged. I want that gun. What gun? The Godmodder collapsed one of our secret allied bases into a super-cannon boss. Key word being Boss. If I can kill it, I get the Spoil, which is almost certainly a really big Gun.

The protection around the weapon is too heavy for us to penetrate. We're protected against its assaults behind the Aegis field, but even that won't hold for very long it if aims in our direction. I would recommend not angering the giant space gun. I've got plans for that thing. Many plans We also need to execute phase 2 of the build-up. Does that mean I'll have to waste time planning?

I don't have time to waste planning! You do that! Understood, planning and deploying Phase 2 operations. This will be tight, but I can make it work and swing a bit of extra payment. For 1 CP, the drone is given 10 Transport Capacity. Then, for 0. Where does the remaining 0. Well, it goes into a bunch of mini-drones that split off of the back of the Scout Drone. These 8 mini-Scout Drones will split up and search for Terrors in this Land Cluster, while the main Scout Drone now renamed to the Deployment Drone performs a special mission.

It will build a factory that builds advanced EXOS units. Void Prism: I deploy a void prism. It can teleport entities aboard, convert them into energy, and then deploy them back out at a destination of choice. High armor-piercing. Either works. Last edited: Apr 27, NoodleSoup Watcher of the Rain. The Goddess takes emotional damage from the butchering of her name. Last edited: Apr 23, Sky High Garfield is coming.

Xor runs over to Star, who's just taken a big blow from Goddess Rhomonygniad. Xor: Are you okay!? Star: Yeah, I'm fine. Xor: You don't look fine! Star: I'm fine up until I'm transformed into a melodica. Xor: If you're certain. Xor and Star are both caught off guard as Sky High lands next to them, having jumped off of the Free action: Sky High moves off the Sky High: He didn't do anything stupid, did he, Star?

Star: Nope. We did start charging up the Artifact. Sky High: Great. Considering the odd changes I felt in the world we may need it. In addition I call them the "General Improvements. Suddenly, it begins shaking, and a bunch of feathers spring off of it, instantly being replaced. The discarded feathers form a floating pile. Some of the Lightning Bugs begin zapping the pile, and the feathers slowly re-affix to the Duck.

Luckily, I'm good at homebrew. Sky High touches his staff to the Lightning Bug Backpack, and transforms into an energy bolt. He then begins modifying the Lightning Bug Backpack from the inside. At the same time, the Lightning Bugs begin zapping it to help Sky High along. He then boards the If he can't do both, he just boards the The Scourge gains 8 CP.

It also spends 5 CP on summoning one Calloused Protector every turn. Last edited: Apr 25, Before anything else this turn, Torix decides to take a moment to actually look at the things he's done and his achievements, noticing his increased position on the Echeladder and seeming pretty pleased with it. Because that is what's running this narrative, it seems. Signing in current plot irrelevancy, he lets go of this strand of the narrative and leaves this post to his friends, knowing that his time is soon.

Realizing the leader's concerns about this, Aria quickly explains the motives behind this peace effort. Aria - Sorry for the confusion here, sir. Allow me to explain Aria - After you'd sent us to eliminate the nearby tribe, we began to do so easily. Aria - With a sneak attack from our rouge of the group, the leader began to ask for mercy, and Silas and Winks obliged him to allow him to explain.

Aria - Within this explanation, he gave us the Blackeye Tribe as the culprits, as he knew who attacked your village. Winks is there now, laying down some of the law. Aria - As for this tribe, after confirming their allaby, they said they'd fight the Blackeye Tribe with us if we established a peace treaty Aria - Which is why we're here. Make sense now?

While this conversation was occuring, Aria was guiding the elven leader over to the Hobgoblin Camp the friendly ones , and quickly creating a nice table for both leaders to sit at. She takes the time to work through a treaty with both parties, making sure that it's fair and generally service as a neutral force within the negotations, staying at the table to answer questions if needed. Additionally, on his way out, he brings the Zombie Pigmen Miners with him, realizing they're no help idling there and deciding to quite simply continue.

Silas, finally caught up with Winkins and what's going on, sees the area before him Pulling out two cyan isocahedrons, he quite literally Rolls the Dice - but this time, with a certain advantage - and he knows his Proficiency Bonus. Two numbers stare back at him. Well, he knows which one he's taking. Grabbing the Unnatural 20 vigorously, Silas unleashes a cyan glowing dagger and begins to utilize an unnatural speed, beginning to cut through rank after rank of War Beasts.

Those few lucky enough to see Silas for more than a split second immediately find a dagger in the back of their bestial skulls, as the base Mauruders are left with no option but to stare in silence back at the sudden invader and threat. The rouge smiles at th taking of these enemies lives, knowing he's ending a threat to the peaceful nations of the world - not to mention the treasure and EXP!

Enjoying every moment, he - oh, crud. She's ran out of Action to use here. Finding himself in an unpleasant situation, Silas pulls out a second superstore more meant for blocking and Oreos to pastry as much damage as possible that cou or be dealt to him this turn. This could get gritty. Also, explanations. Silas moves to the Enemy Hobgoblin Tribe.

Additionally, on his way out, he brings the Zombie Pigmen Miners with him. How do you do that? Inventory - [Text color shows who things belong to. This dice is then used in conjunction with an attack, with the dice boosting or hindering the attack's effectiveness depending on the end result - 5s and lower decrease attack power, while 8s and higher increase it.

Natural 1's are critical fails, and Natural 20's are critical successes. Same rules apply for determining attack power once the final number is achieved, although the effects are stronger in general due to the higher level Battle Technique. Attack power is varied on how well the word is integrated and used for the attack.

I should talk about this with Gutza before finalizing it. I have an idea on what it will do, though. One of Torix's sets. Has no actual stats just yet. I wonder if Rule of Cool still applies? Though it didn't actually cast spells in the real world, this is Paradox Space Easy to draw and fire from. Again, one of the starting weapons, but it looks more suited for decoration than actual fighting. Last edited: Apr 24, It will have 50 CP into grist generation and 10 CP into health.

Free Action: Meanwhile, Rui ceases to have ever existed in this session. In other words, Koharu is now alone. Action Two: Koharu then moves out of the and back to where she was previously. If either this action or action one were unneccesary for this, use them to charge CP. The character was created by or has at any point been under the full control of the player W32Coravint. Koharu then waits for the Godmodder to react to this joke of an attack.

OOC: And now, I think this is done. I've decided to write up my abstracted framework for '3' powers in my next post. Samuel was at the consoles, as he often is, and noticed first. He opened his mouth to warn, then Casey screamed of tendrils and Teresa half-collapsed from manifold overreach and Daniels hit the emergency gong unhackable and.

Pandemonium on a leash. Contingencies by the swarm. Innovation against disaster. There is no time whatsoever to properly read William's emergency missive, let alone curse his habit of updating them every single time he sent something in his guise as eL. Maybe if he hadn't this last time. Let's recap. They are surrounded by the manifold detritus sprayed all about by the refactoring of their former occupations and stations.

The B-Team, having grouped together in anticipation of being crushed or gunned down, has the spare attention to open a dialogue between the two groupminds. Next round the Charity begins. Free action: Another note is sent to Lothyra " Go ahead and activate the charge, your delivery is ready. Axios now has two Hammerspaced Saboteur Ships. They can be retrieved either in whole or in part at a later date for research, but probably best done once the Axios Base isn't under direct fire.

A free action CP is spent to start a new charge: skarps Entity actions: All makers will make things. Health Pack Pro doubles Sanford and Deimos's health on a permanent basis, giving them the same amount of HP as all my other sidekicks.

All spare CP will go towards bolstering my mechanical addons. According to splashcat, shields are x1. Skarps is a 10 point charge that starts a 50 point charge paZ elkniwT elkniwT with 5 points already in it. Alastair Dragovich. Sidequest Section: ManiacMastR said:. BackAndGoneAgain said:. She gave me her quills. TA: She said Hephaestus can forge it into a space artifact. Spoiler: Click to open Pesterlog gD: I've been keeping an eye on things on your end. And then decides on a hopefully non-threatening action.

OOC: Normally of course I'd write up a proper Thing adding to this little setting, but because of time constraints and the specific situation, I think I'll just try and evocatively and informatively describe what the battlefield and the 3 factions even are interwoven with my quick template thingy. Also, to be clear, I intend for fights to be resolved in a sort of narrative fashion. Also italics and bold mean that a given unit is stronger, and furthermore has specific protection against OOC the second: This is not what I'd like this to be, but it's late.

W represents places capably of horribly bogging down armies by being giant blocks of armor, traps, and soldiers. The civilization-aligned ones are permeable to troop movements et cetera, right up until certain emergency contingencies are activated and all the big tunnels fall in.

F represents fortresses, similar to walls but with less absurd durability and more artillery-like stuff. They are also remotely practical to construct when there's actual war on. Hard-points from one direction, easily reconquered from the other.

S is for space, a largely unoccupied area nevertheless close enough to reality that, for instance, the general corrosives of this place start from the outside in instead of attacking every machine part at once. Countless Hapless Engineers: aaaaaaaaaaaaaaaaaaaarggh how am I supposed to make a anything that works properly when all parts smaller then a finger fail in 10 damn seconds!

Conversely, empty spaces force passers-through to contend deal with corrosion, a utter lack of adequate roads, and nasty native gribblies jumping out of the darkness and distracting from the real ambush. A is for army: soldiers, cannons, and cavalry of some sort.

P is for portal, from which the demons spill. Also huge amounts of fire, in that one case that's in the center of the inferno. I is for Inferno. The cage was wounded, and something had to be done. Spoiler: Civilization 8 billion teeming souls, split among countries. They can do much. Objective: Fight the demons straight back into the portals, seal them as best is possible, allow Penn to reclaim his full power and give the magics needed to be relevant in this wider new multiverse, preferably arrange for constituent countries to be untouched by war.

Trillions: A few months ago, some of the greatest men alive were sent as ambassadors for all of this instance of humanity. They have been returned, some mangled, by desperate effort. Building a new Fortress mid-battle to give a arguably minor example requires absurd circumstances, and this arguably counts. Functional bits of causeway help, but not enough right now.

Even with Ascendants returned they're not going to extend the S spaces, but is great magic not a matter of efficiency? Also, magic is pretty darn general. Assets: The Ascendants - 1 in a million, one and all: Unaugmented humans simply aren't better at the Esoteric Arts then them. They are good. At this level of abstraction, they functionally act a force multipliers. Schenanigans, yo.

They have to be purposed on creation, and are fairly powerful. Nuclear Bombs - Casaba Howitzer directed energy devices produce really impressive jets of plasma. Though the rigidity of physics is replaced by a sort of symbolic logic also constant corrosion beyond once you start getting farther out, that's still a lot of fast-moving unorganized energy melting your bases. This is Gutza's main window to throttle or boost the forces of civilization in proportion to the lorestuff the creation of which constitutes my actual influence on events in general.

Shipgirls - They alas require a Reality Quotient as the slang puts it far too high to assist in a mechanically meaningful manner. For example those Walls are both bolded and underlined because, like, considered in entity form they'd basically be 10 layers of shield each with their own bizarre Tradition Defense on top of of a sizable chunk of HP only vulnerable to something excessively specific, and at this level of abstraction that translates into lots of durability.

A Civil War of Me: When everything went wrong, Penn's kingdom of self was reduced to nothing but a 4-limbed body and the throne it sat on. That has changed, but there's a long ways to go. Once those outer walls break, odds are that on the top track a faction of rebels will lure in a solider army or two and fail at ambushing them, and the bottom track will receive a army at random.

It also really doesn't help that he dumped a bunch of power into altering the timespeed difference between the void and this universe. Infinite Grimiore Works: Knows the answer to questions you'd never think to ask. Force multiplies worlds in much the same way that the Ascendants force-multiply armies.

Assets: TBD, because even the armies that rebel against Penn won't notice until the outer membrane is breached. Still, one of them will rather definitely convert lorepost-strength into army buffs at high efficiency. Spoiler: The Demons Take archetype of doomed nothingness-fated omnicidal fury. Run like hell, but more so, because this lot is effecient. Objective: Kill Penn, loot corpse, overtake the real world, make plans for everthing else. Purpose : Immune to corrosive effects of the liminial space between reality and Absolute Literal Nothingness also Penn.

Wins ties. Immune to morale loss. Potent and specialized magic. Strictly speaking they universally have mild-to-medium superpowers in the areas of durability, healing, strength, and unstealable knives that cut unreasonably well, but Penn is Penn and the nations of the world are fielding the most excessively Veterans: The last half-century of war has burnt out all the stupidity. Industry, built from the Lost Things: Will not run out of ammunition.

Considerable stores of tanks, artillery, et cetera, Preparation: Several assets stored up, ready to be a nasty surprise. Yes, I will actually write up what they are. Spoiler: Edit: actual friggin explanation maybe read first my thinking is that each faction simultaneously tries to do something.

Penn is preoccupied, and will do nothing until the last layer of outer Walls starts being broken. Note: In case you missed the mention in Penn's section, Penn has taken steps to make time more-or-less pass faster, simply because it takes time for nations to get up to speed.

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The Armory creates another batch of equipment! A Foreman equips P. A Armor and a Pulse Lancer! Is it okay if a Foreman auto-equips the Armor and weapon per turn? Echo:I am here Echo:What do i want, I wish to explain somethings to you. Echo:If i am not Mistaken, you wish to keep this particular Jack in his Cell, for his own safety and for others. Echo:If so, i assure you, this Hospital has strong safety measures in place for his safety and preventing from coming out without permission.

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If you have ever wondered which animal moves slowest, is the most deadly, or even poos the most — then this is the book for you! Sure to be a hit with fact lovers and animal lovers alike. This is a super cool non-fiction book, a little bit like a small version of the Guinness Book of Records. This informative non-fiction book looks at the science of sleep and explores the crucial role it plays in the physical and mental health of teenagers. A fully illustrated, fun and funky collection of 60 poems to help boost reading and spelling or to enjoy as shared reading.

Olivia is in the midst of one of the greatest parties ever - her own 17 th birthday party - when she walks in on her best friend Nicola giving birth on her bathroom floor. Fly Pie and Sham are rubbish pickers, who go to the tip every day to pick rubbish for Mother Shelly. Then one day they come across a dying man and a baby. When a mysterious bundle arrives on their doorstep they are overjoyed.

This determined baby refuses to go to bed. Resolved to stay up all night, he takes off in his car to search for like-minded friends. This book's packed with lots of baby pictures and baby items. It's great for learning and making up stories - this fantastic book will lead to lots of talk with your child.

Perfect for fans of the Horrible Science series, this colourful book is full of weird and wonderful facts that will release the science enthusiast inside you. This is a wonderful, inventive and playful picture book about two naughty bunnies and their magic tricks, which will delight young readers and their parents alike. Written like a comic book, this is a very funny story, full of action and crazy characters.

It's lots of fun and will probably make you laugh out loud. Children will enjoy this cheeky tale thanks to Asquith's charming writing and Hedderwick's familiar illustrations. A lovely way to make learning to read fun. An elderly Great-Grandfather tells his grandson what happened to him during World War II, and it involves a love affair between Bert's sister and a deserter.

In some ways Amelie Day is a teenager like any other, much of her day-to-day life revolving around her best friend, school, loyal boyfriend and fretful mother. However, in other ways, she is rather less typical The second in the Fantasy Sports series starts to unfold a slightly more developed backstory. With more epic sports battles and more tongue-in-cheek humour, this high-action tale of good sportsmanship and friendship is another gem. As everyone knows, a gang's den is sacred no matter how dirty, dark or smelly it may be so when the Bare Bum Gang's den is at risk they will do anything they can to save it.

This is a beautifully comprehensive and thought-provoking picture of the many different ways in which people live around the world. A book to dip into time and time again; a treasure trove of discussion topics, but also an aesthetic delight.

The eight stories in this thought-provoking collection of traditional Jewish tales combine folklore and scripture, and are retold for children. Gathered from a range of eras and locations, the emphasis of each story is on kindness, compassion and trust in God. This fabulous all-you-need-to-know book about bats is perfectly pitched for year olds. Jack Snap is a 'boy where magic could happen'; and happen it does when he is imprisoned by a darkly powerful Magus, an alchemist who plans to turn Tudor London into gold.

Young Tilly is delighted when a polar bear clambers through her bedroom window one night - but are mischievous polar bears really ideal domestic pets? The Bear is a warm story about kindness, caring, and letting go. Bear wants a 'cool' new haircut, so off he goes to the hairdressers - but which style will suit him best? A fun story with an attached bear puppet to really bring the tale to life. A bear's piano playing makes him a huge star, but he misses the friends and family he has left behind.

A moving tale of exploration and belonging from an exciting debut author-illustrator. A group of young bear cubs go to Miss Betsy Bear's baking school for a week of fun in the kitchen - but who will take home the golden trophy for best baker at the end of the week? A short, quiet novel that blurs the lines of fantasy and reality in a dream like fable, The Bear Whispers to Me feels traditional and timeless. A hilarious rhyming tale about two bears who aren't very good at sharing - especially when it comes to honey.

Parents and children alike will enjoy this touching tale of a father's mission to find his son in this stylish picture book. An epic story of triumph over adversity in the style of traditional folk tales. Elin's mother has a very special job - caring for the magical Toda which protect their kingdom.

But when something goes wrong, Elin must flee and discovers an astonishing talent for communicating with creatures. A sophisticated fantasy that will have teen readers gripped. Madlyn and Rollo are despatched to live for the summer with their reclusive elderly relatives in decrepit Clawstone Castle. Join Bedtime Bear as he journeys to a variety of places on his way to bed, in this superb lift-the-flap book for young children.

These, warm, funny poems will amuse children and hopefully get them wanting to share the rhyme and repetition by reading them out loud. With illustrations and funny notes in the margins, this is a book for everyone who wants to explore nature. This collection of stories reads like a novel following Rose's life as she moves away from her impoverished roots and forges her own path in the world.

When Bear sends out invitations to his birthday party, his guests compete with one another to buy the best present in the toyshop. He meets them all but none of them seem quite right - until his best friend Nelly helps him discover that he's the best kind of bear there is. An adorable friendship story that's perfect for young animal lovers.

Twelve-year old Philip Wright is a comedian in the making. Then one day, he tells his mother a joke, and she breaks down in tears. It's a brave challenge to unite the themes of cancer and comedy - but this is an entertaining and light-hearted read. The Prince invites entertainers to the palace to cheer up the Princess.

The puppeteers come too and perform the greatest story — the Christmas Nativity story. Astrid Lindgren award winner Eva Eriksson provides quirky, soft-focus and humorous illustrations for Ulf Nilsson's story about a boy who loves singing but is too shy to perform. Ed, Zac, Becca and Kat are all keen to go on a school trip, but then they learn they'll have to earn money to make it there - and soon it's boys versus girls to see who can make the most cash!

A dyslexia-friendly book. The final novel in Hooper's At the House of the Magician series, in which Lucy is in London, preparing for the imminent arrival of Dr John Dee, the court alchemist and his family. The BFG stands for Big Friendly Giant, who unexpectedly spirits a little girl named Sophie out of bed, and into the land of the child-eating giants. When Paul and Sally Small sneak out of bed to take a peek at the goings-on at the Small Hall Grand Ball, Mr Puddles the teddy bear has a nasty accident - he falls through the banisters and simply has to be rescued.

A great introduction to the beautiful game, featuring everything from the evolution of the football boot to players' hairdos and Drogba's perfect attacking headers. If you have ever wished you could turn a weedy uncle into an inflatable fairy or a bad-tempered friend into an exploding pencil case then this is the book for you! This wonderful, beautifully illustrated book about all things fishy and ocean-y has a gentle sense of humour: presenting digestible facts, ideal for lower primary children, with a light-hearted twist.

Author: Raymond Chandler Publisher: Penguin. Californian private eye Philip Marlowe's entanglement with the Sternwood family - and an attendant cast of colorful underworld figures - is the background to a story reflecting all the tarnished glitter of the great American Dream. The beautifully detailed illustrations by Nicola Bayley capture the warmth and magic of this delightful story.

For thousands of years, the work of brilliant female creatives has gone unappreciated, whether they were taking part in weaving, sewing, embroidery or crockery. This fascinating book profiles wonderful women artists from across the world and gives their work the attention it deserves.

A warm and simple rhyming story that explores mixed heritage and identity in an imaginative, colourful way, and reassures in its acceptance of difference and variety. A visually impaired boy introduces us to colours as he experiences them — through his senses of hearing, touch, smell and taste. An original and fascinating book by a talented new writer, which explores themes of trust, redemption, forgiveness and natural justice in the context of a dark and gripping mystery.

Auntie Urooj is lonely so Shaima decides to sign her up with the Truly Deeply Muslims online marriage agency. But her new suitor Rasheed isn't all he appears to be Three children, each with their own special ability, are plucked from the streets in different cities around the world. They are brought together and trained as ninjas to continue to protect the Moon Sword - a source of great power.

In the second gripping installment of the adventures of the Ketty Jay, Captain Darien Frey finds himself seeking an alien treasure on a dangerous island. Alone in the snow, two little bears are cold, scared and missing much of their fur.

Thankfully, help arrives in the form of Tilly, who hopes them to find another home. A gentle and heartfelt story that shows the adoption process in an honest, reassuring way. Ronan discovers why his mother has filled all his spare time with classes of every kind, from martial arts to fencing.

Think Anthony Horowitz meets Dan Brown and be prepared for a fast and spectacular ride in this first book in a series. Columba, growing up in Australia on the eve of the Second World War, knows Europe only as a far-away place where mysterious events occur and threaten her life. A poetic account of the Second World War. This teen fantasy, originally published in , is a rip-roaring ride filled with fantasy, girl-power, romance and danger.

Charlie and Pav's friendship becomes something more complex, when the bombs and the Old Country soldiers come. This compulsive teen read successfully achieves a difficult balance: entertainment and social commentary. An intriguing blend of psychological thriller and fantasy, this is an impressive and unusual debut. Focusing on a friendship between two young refugees, The Bone Sparrow is one of those rare, special books that will break your heart with its honesty and beauty - but is ultimately hopeful and uplifting.

The year is and Necessity Bonehill lives miserably in a boarding school for young ladies. Overwhelmed by boredom, she is unable to resist temptation when an exotic-looking bottle arrives from her uncle along with instructions never to open it.

This sniggeringly funny, totally deadpan adventure is a joy to read. This glorious book will introduce you to the bee world. It is fantastically illustrated in a cartoonish style that is big, bold and great fun. Translating the letters of sixteenth century alchemist's daughter Elizabeth Weston, Nora finds herself on the trail of a powerful secret encoded in the mysterious Voynich Manuscript. This wonderful book about the magic of clouds is full of surprising and original poems, perfect for upper key stage two children either at school or at home.

Malcolm is drawn into a dangerous world of secrets and intrigue — and a mission to protect baby Lyra, whatever the cost. Joshua Pearl is a fairy prince in a human world, trying to make his way back to his one true love through our history.

This sweeping fairy tale of love and memory will bewitch readers who long for epic romance and otherworldly magic. A powerful story narrated by Death, about: a girl, an accordionist, some fanatical Germans, a Jewish fist fighter, and quite a lot of thievery. Demanding to be shared, this is a fresh and enormously funny book that children will want to hear time and time again. When Property Jones's family win the amazing opportunity to take over a huge bookshop in London, they can't wait to move.

But Property thinks there's something fishy going on. This crime caper has lots of warmth and laughs. Max's pet worm loves listening to stories - and also loves curry and chilli crisps. The Borrowers are tiny people who live in the secret places of old houses - behind the mantlepiece, inside the harpsichord, under the kitchen clock. Travelling on a gigantic train, The Boundless, Will witnesses a brutal murder - and it is up to Will to save the train.

A rollercoaster of a read, with thrilling turns, dazzling characters and non-stop action. A magical old man has asked Kay to protect the Box of Delights, a Box with which he can travel through time. But Kay is in danger: Abner Brown will stop at nothing to get his hands on it. The police don't believe Kay, so when his family and the Bishop are scrobbled up just before Christmas, he knows he must act alone When Toby goes to the Globe theatre to thieve, he meets a sad and despairing figure: William Shakespeare.

This funny chapter book celebrates the power of art and imagination in all its forms - and has some wonderfully arch illustrations. This is the story about how four classmates have a massive impact on the life of Ahmet, a boy that comes to their school as a refugee from Syria. But Vix is regretting being a host — she already has enough to do caring for her disabled mother. Then he meets a girl called Love. This is a profoundly beautiful, open-hearted, funny, tear-jerking, readable and relatable story, which explores grief in the truest sense.

Taking place in a believable urban, multicultural environment that will be familiar to many young readers, Polly Ho-Yen's debut is an impressively moving and thought-provoking story that will touch children and adults alike. A child's imagination is a wonderful thing and Paul's is more wonderful and vivid than many. He has a theory - that the moon is not really the moon but a great big hole in the sky.

Initially ecstatic, Cole begins to buckle under the media attention and pressure to produce another painting. Lisa Thompson's clever story is full of exciting twists and surprises, while also addressing feelings such as shame and a…. A funny, life-affirming quest for identity that sees year old Elvis Crampton Lucas and his adoptive dad racing across Norway, pursued by a shadowy villain.

Captivating and thought-provoking. A little boy loves the bees in his garden, but as the seasons change, they disappear - will they ever return? A delightful and gently engaging picture book about the cyclical nature of life. Dimitri is new at nursery, and no matter how many people and trees he says 'I love you' to, no one says it back.

Dimitri starts to get really sad. Even the guinea pig seems to want to get away! When Mum walks him to nursery the next day, she explains that people show their feelings in different ways: the mean old man on the park bench is telling the stray …. Billy's starting secondary school, but he's worried that his stammer will make it hard to fit in. He has to get rid of it before he can pursue his dream of being a stand-up comedian - so he comes up with an unusual list of ways to deal with it Becket Rumsey decides to investigate the reasons behind the strange actions of some of the adults in his life.

With the help of his brother Billy and his pet snail Brian, he uncovers some difficult truths - and some beautiful ones. Multi-award-winning author David Almond returns with this pleasingly eccentric story of a ordinary boy who embarks on an unusual adventure. Marcel turns off the sun and plunges the world into the cold and dark. Can he find a way to put things back to normal — and quickly? Bright, glossy, humorous and thought-provoking.

Everyone in Penvellyn has grown up on the stories of Ferenor, an abandoned land of mages and magic that now lies in myth and ruin. Touches of steampunk and fantasy mix together in this magic-filled adventure. The complexities of families divided by break-up and reformed as blended versions of themselves will have been experienced by many readers. Written, unusually, in the present tense, this dystopian fable expresses an idea about the way the relationship between nature and society could develop.

The book moves along quickly, never boring, always painting an interesting picture of a family dealing with mental illness and a family dealing with the cultural differences of old and new, East and West. Allora is a small town so close to the ocean that fish fly out of the tumultuous sea; it's a town so small that secrets are impossible to keep. Four new friends explore the world together, reflecting on everything they see and do, and what life actually means. A celebration of love, compassion and kindness, this is a magical book to dip into or read from cover to cover.

It is , and in Oldbury Town there is to be a football competition. Rood End Primary enters its two best teams, but there are a few others who want to make their mark too. The Beast is enjoying a lovely bit of peace and quiet when terrified villagers from a nearby island beg for his help in finding the source of a horrifying howling. Grorks are shy, easily frightened creatures, and the one in this story is no exception.

When his friend, the greep, suggests going for a walk to the wood, the grork is terrified This book oozes personality and with so much going on it promises to maintain the attention of young readers for hours at a time. Tomas sets out to find his father, terrified that the Brockenspectre - a mountain monster which his father had told him about - has got him.

Maisie's been taken to hospital after some extreme dancing A laugh-out-loud tale of mummies, mystery, and cursed tuna sandwiches. Celebrating the th centenary of the Children's Crusade, The Broken Road imagines the story of a group of young people to Jerusalem to regain the city from the Saracens for the Christianity, which took place in the 13th century.

Joe has always lived in a sterile room in a hospital. Author: Phil Earle Publisher: Penguin. Charlie goes in search of something he is good at, that will make him feel better after being picked on at school. When he discovers skateboarding his whole life changes, but can he persuade his overprotective Mum to let him develop his talent? The boy loves his grandmother dearly. Best of all, he loves the stories about her life as a prize-winning architect. One day, she promises she'll build him an extraordinary house.

Now his grandmother's gone, and he's heartbroken. But in her garden there are bricks and girder and he begins to build…. Norman the bear loves honey, so he thinks up an ingenious plan to get his paws on as much as he can eat - by enrolling at Bee School! An endearing tale about friendship and loyalty.

It's World War Two and Britain is on the brink of invasion. A fast-paced adventure that zips along and mixes up the facts with tantalising mythical and magical elements. With bold, easy to read rhyming text and beautiful pictures to fire the imagination, this book, exploring all manner of transport and adventure, is one to be treasured and shared. Blending a tense and compelling murder mystery with a thoughtful story of self-discovery , this is an impressive debut novel.

Twins Bul-Boo and Madillo are determined to save their friend Winifred from an arranged marriage with her uncle's friend, who is old enough to be her grandfather. Inside an imaginary glass butterfly house, we make our way through a variety of butterfly and moth species, all fabulously illustrated by the very talented Alice Pattullo. A very lovely and informative read.

An imaginative, entertaining story about scary new beginnings, featuring some comical, crazy characters and sprinkled with funny illustrations. The Call masterfully blends fantasy, horror and folklore. They take their revenge by 'calling' teenagers to the Grey Lands - where they are hunted, tortured or killed.

When year-old space mad Stella visits NASA, the last thing she expects is for a black hole to follow her and live in her house as a pet. A heartwarming, sensitively funny and uplifting illustrated story of one girl's journey in confronting her grief.

Britain is in a bad way. Flooding, fuel shortages and overseas military commitments have taken their toll on the environment and the economy. The Castle is a fast-paced adventure story that is sure to keep readers turning pages. It also touches upon issues of domestic slavery, politics and human rights. Two orphaned peasant children, Pia and Enzio, find a pouch, stolen from the King and dropped in their path.

A fairytale about rich and poor. This is a timeless fantastical story about overcoming greed, power and corruption. Lorina is a brave heroine, who fights for what is right against all odds. There are lots of other fun characters, too - all illustrated by the wonderful Chris Riddell. The bold, earthy colour palate and close observation of the human and natural world make this a striking collection to be treasured — and remembered. When the royal castle is destroyed in an Unfortunate Incident involving a fire-breathing dragon, the King and his best friend, the cat, are forced to find an alternative home.

When Sally and her brother are left alone on a rainy day, they think they are in for a dull time - but then the Cat in the Hat appears. After causing havoc at home, Jingles the playful kitten disappears, and the family spends Christmas frantically searching for their beloved pet. This amusing festive tale, with comical illustrations, is ideal for newly-confident independent readers.

Miss Ponsonby is reclusive and eccentric. She is certain that she has living with her, in feline form, not only her dead parents and friends, but Queen Victoria. There is a cave that is home to a creature: a creature that never leaves its cave… Because of the wolf. How often do we wonder if things might have turned out differently but for a single random act or event?

Gripped by a strange fear, England closes its doors to the outside world. In a tunnel beneath Wales one man opens a crack in a mysterious stone wall, and all over the island of Britain people react with horror to perfectly normal machines. Abandoning their cars on the roads and destroying their own factories, many flee the cities for the countryside, wh….

When a bad fairy plots to kidnap the baby prince, Princess Peony must act fast to save her brother. Engaging characters, plenty of humour and a smattering of magic combine in this contemporary fairy tale for confident independent readers. Roman has a lot of misadventures, and this book is a non-stop comical disaster ride. Ideal for kids who find bodily functions, scabs, bogeys and toilet humour hilarious. Author: Sonya Hartnett Publisher: Scholastic. Brilliantly written, this is an original and exciting story set in England and London during the Blitz.

Aspiring concert pianist Lisa Jura is just 14 when she is forced to leave Germany behind and travel to England on the Kindertransport. Told by her daughter Mona, it's an eye-opening insight into life as a young refugee during World War Two. Ahlberg and McEwen's fourth fast, funny and improbable story about the Gaskitt family is as ingenious as its predecessors.

Bat lives with his grandmother in the central African savannah and rears cows. One day he finds an orphaned baby elephant, and so begins a special relationship. Amy is feeling alone: mum is pregnant and tired, dad is cross and little sister Lara is annoying. The only one who seems to have any time for her is her loyal dog, Choc.

Set in a dystopian world where technology is flawed and magic abounds, this is the second instalment in the Worldquake sequence. This exciting fantasy adventure is peppered with portals into other dimensions, evil plots and monsters. When Father Christmas sets off to deliver the presents, poor Bear is left behind in the workshop! How will he make it to Tom's house in time for Christmas morning? Lift the flaps to find out, as he chases Santa's sleigh through icy seas and snowy forests, all the way from the North Pole to Tom's cosy bedroom.

From the creator of Miffy, comes a beautiful edition of Dick Bruna's charming Christmas Book complete with a press-out crib scene. In this delightful title he retells the birth of Jesus using simple text and charming illustrations. In s Liverpool, young Bronwen and Dylan find kindness from an unexpected source when they are frightened by what they think is a ghost on Christmas Eve. It's Christmas Eve, and two mice are curled up in their mouseholes. One is comfortable and warm with a candied plum to eat, but the other has nothing at all.

Milly is awakened in the night by a beautiful unicorn who helps to create a magical Christmas for her family. If you ever doubted that dinosaurs and Christmas would work well together, read this book. It is bursting with loveable characters, fast-paced adventure and, of course, Christmas spirit.

The storybook brings together all the joy of Christmas: warmth, happiness and family squabbles. Bestselling author and columnist Caitlin Moran wrote The Chronicles of Narmo when she was just a teenager herself. An attractive story interspersed with rhymes, telling of two sisters, Churki and Burki, and their dog, based on the artist's own childhood memories in an Indian village. Manil Suri's new novel, The City of Devi , is a weird postmodern dystopia, a thriller and a love story.

Hyacinth Hayward is on a mission to save her kidnapped Mum. A delightfully silly, surreal and addictive adventure. Orphan Seren Rhys has been sent to live with her mysterious Godfather after living for 12 years in an orphanage. The possibility of her first happy family Christmas seems like it might finally be within her reach.

On her solo journey to Wales, Seren is given a mysterious package to look after by a stranger and ends up feeling obliged to take it with her. Everyone loves art class; everyone except the little girl who sits alone and draws nothing, a black cloud glowering above her. The first in a wildly imaginative fantasy series, in which three brave youngsters join forces against those trying to destroy ancient magic. Many years after an unspecified cataclysm, the Earth has been shattered into a myriad of tiny planetoids floating in a vast ocean of air.

Franklin was called 'The Cloudspotter' - and he didn't want to share his clouds with anyone. That's why he pops the infuriating Scruffy Dog into a hot-air balloon and lets her fly away. A charming story about a lonely little boy who finds a friend.

Humour, adventure, mystery and plenty of innocent childhood antics pepper this comical chapter book for young readers. Packed full of fascinating facts and flashes of humour, this non-fiction picture book encourages children to become wildlife detectives. Ideal for any animal enthusiast, this would also be a useful addition to the classroom for use on wildlife projects.

Welcome to Coldtown. Once you enter, you can never leave. Delightfully dark and gorgeously gothic, it is certain to enchant fans of all things chilling and supernatural. Author: K. Read on if you dare! An original and entertaining picture book using colour, collage-effect illustrations and a delightfully cute monster to help youngsters identify and understand different emotions.

On Hassan's first day at school he paints a colourful picture of his home and family in Somalia, but then adds soldiers, flames and bullets. Drawing on personal experiences of living in a family blighted by depression, this unusual, yet important, book may help youngsters to make sense of an illness they cannot see. It offers a wide range of opportunities and new ideas for parents and schools, working across the curriculum through art, history and beyond.

This adventure book is a total rollercoaster ride that will catch your breath as gutsy Cass weaves in and out of peril. After all, who doesn't want swashbuckling fun and women warriors with the hearts of lions? Fortunately she meets Morag, a friend from orchestra, who says she can stay at her house.

The comic-strip adventures of Calvin, a naughty boy with a philosophical bent, and his soft toy tiger companion Hobbes, delighted readers from to The General of a powerful country sends his troops into the last unconquered territory, but to their surprise, when they march across the border, they meet with no resistance.

Ever woken up to an eerie howl in the night and wondered what it was? This creepy tale about the Considine family might just have the answer. The great beauty and diversity of the coral reef is explored in this stunningly beautiful picture book, which is a true work of art.

The rhyming non-fiction text scans well and the information about coral reef conservation is pitched at the right level. This accessible and diversely illustrated picture book gives helpful suggestions for more or less any reading issue. It's likely to especially interest schools. A madcap, yet moving, story about having the courage of one's convictions, even when others doubt you. One night, a little cow falls to earth from the moon, but none of the earth animals speak her language.

Jane Doe appeared on the steps of the mysterious Manor with her sick father as a baby, and ever since the residents of Bluehaven have considered her The Cursed One. But Jane's about to find out who she really is in a storming, funny and gripping adventure romp.

Monsters under the bed AKA The Creakers are acknowledged as scary, but the warm and humorous narrator will make more nervous children feel they are in safe hands. After reading this brilliantly creepy book, you'll never look at a potato in the same way again. Kurtagich has created an incredibly assured, claustrophobic horror with a fractured and troubled teen narrator that will have you gripped to the very last page. Who has left it, and where is its matching pair?

An engaging story with a rhyming text and a fun Croc puppet attached to bring the story to life. Witty, colourful and delightful. Matty is sick, and very sad because he's too sick to go to the Queen's birthday party! But when he gets an unexpected visitor, it seems that Matty might not miss out after all Jennifer Bell has built a wonderful new world in which readers can immerse themselves, in this pacey, magical adventure.

There are twists and turns, new creatures and strange, 'uncommon' objects to discover around every street corner. Dynamically-illustrated graphic novel version of a bestselling, award-winning story of twin basketball players and their coming-of-age. In the dark depths of winter, Brave Crow sets out on a dangerous journey to find the Sun, and beg for warmth. Inspired by a Native American myth, this beautiful picture book shows how courage and kindness are what really matter.

Will finds a small creature caught in a trap in the woods; a hob. The discovery of this magical creature signals the beginning of an incredible adventure for Will. A more challenging read that really fires the imagination. The Hunter is a cold, cruel man who lives only to kill rare animals and collect their skins.

When the Hunter discovers that a pack of English wolves, long thought to be extinct, live in the Surrey countryside, he resolves to kill them all at any cost. This is a fantastic sequel for this dystopian series. Interspersing her text with archive photos, Cat Winters combines history with the supernatural in her celebration of independent women in early twentieth-century America, and highlights the fight for women's suffrage.

Natural World is an extremely beautiful reference book that explores the way that habitats, plants and animals are connected, and the way that all elements of nature work in harmony. This funny, touching and compelling novel was the winner of the inaugural Booktrust Teenage Prize.

Franky's life is turned upside down following a terrific storm one night, with flashes of eerie green lightning and a definite whiff of poo - then everyone around him begins to act a bit weird One night, the night-light goes out, and the dark calls Laszlo down into the basement to meet it. James and Webster, a pair of unlikely friends, embark on a curious rampage across the Devonshire countryside: one to escape life as he knows it, the other on a quest to lift a curse.

This is probably one of the greatest fantasy sequences ever written. Darkly magical and intense Cooper weaves her storytelling wonder over fully realised characters and worlds, drawing in the reader and leading them on a journey that will leave them clambering for the rest of the series. This is a gripping and unsettling story with some disturbing characters and a menacing atmosphere which pervades throughout. A dark but compelling read. One night as a boy, Chris Hadfield watches the Apollo 11 moon landing and decides to be an astronaut.

This atmospheric book draws on the Commander's childhood fear of the dark, and his realisation that dreams can come true. With a refreshing spin on the traditional roles and full of sinister undertones and dark magic, this is a bewitching and exciting modern fairy tale for this generation of readers of YA fiction. A warm, reassuring tale about individual talents and about belonging, which will appeal to small children everywhere.

Glorious illustrations swirl through the pages in a crescendo of appealing, harmonious images. But when Mike tries to get his dad back, he finds he's already been traded for an electric guitar. A strange turn of events transports Maxwell to a world where nobody, not even his parents or sister, recognise him. How were they to know it would pinpoint the exact location of Planet Earth to Alan, the grumpiest alien in the universe? One day, a surprising stack of postcards arrives for Duncan.

They are all from his old forgotten crayons, demanding to be brought home to the crayon box. A captivating, comical sequel to The Day the Crayons Quit. Award-winning illustrator and artist Oliver Jeffers has teamed up with film writer and director Drew Daywalt to create this gorgeously colourful picture book. Long ago, when the world was new, Lindiwe gazed down from the heavens, proud of the earth and the creatures she'd created. A heartbreaking picture book that perfectly explains the displacement of people, and especially children, in war, and the trauma experienced by people forced to leave their homes.

Jack and Ed think things are looking up after they escape boarding school in this sequel to The Enemy , but then something terrible happens that will put them in more danger than ever. This is an utterly compelling and creepy psychological thriller which has the reader gripped from the very first page. In this reinvention of 'The Rime of the Ancient Mariner' a young boy sets out to sea with his uncle, but the voyage is soon damned by a curse that throws them off course.

The Government has a plan to clean up the environment — closing down motorways and returning the roads to nature. When Scott Williams' father is found dead in his government office, Scott resolves to find out the truth behind his death.

The story has many twists and turns. Through Uncle Pogo we are introduced to interesting inventions and unusual inventions and the monsters help Nelson to become better at making friends. For all of his short life, Pepper Roux has been waiting to die.

Now, on his fourteenth birthday, he knows he won't have to wait much longer. A chilling story of a future where Longevity drugs have made sections of the population almost immortal. This is a thought-provoking read. A sweet little girl happily sets off to visit her best friend for tea through a deep dark wood full of lurking witches, trolls and giants.

Edgy Taylor has a gift - he can see demons in the crowded streets of Victorian London. A gripping, gothic, horror story lightened by its dark humour and unpredictable characters. Strange things are happening in the dead of night. Children who put a tooth under the pillow for the tooth fairy wake to find Have you ever wondered if magic spells actually work? Well, Grace and her four best-friends have. Joseph is a half-goblin boy leading a miserable life as a tavern servant.

When he finds a mysterious parcel he hopes that by returning it to its owner he might be offered a new, exciting life as a sailor or pirate. But he soon discovers that there are dangerous magical forces abroad that will stop at nothing to regain the package. Funny and fast-paced, this entertaining story is bursting with mystery, sweets and ancient magic.

The enthralling plot, wacky characters and larger-than-life villains are brought to life by witty black-and-white illustrations. Detective Dog Nell is famed for her sleuthing skills in this witty detail-packed book, full of exuberant rhyming couplets - perfect for sharing and reading aloud.

Ella has a secret so toxic she dare not share it - not even with Max, the guy she loves. Soon the couple get caught up in a cycle of revenge and violence, in this pacey and engaging thriller for young adults. Twins Sam and Niamh accompany their father to Florida each summer while he tries to unravel the mystery of their mother's disappearance at sea nine years ago. Aimed at older readers, this novel deals with adult themes of birth, sexuality, teen pregnancy, gang-culture, abuse and post-natal depression, but all in Wilson's usual credible, accessible style.

Watch as a new estate is built, from the demolition of old properties to families moving into their new homes. This retelling of an old Chinese folk tale is beautifully illustrated in a contemporary, cinematic style and offers a glimpse at the culture and traditions of an ancient civilisation. Danny is greedy and spoilt - he already has so many toys there is no space in his room. When he sends Santa a long list for Christmas, St Nick decides to teach him a lesson.

This enjoyable and very funny story of adventure and intrigue is a brilliantly witty political satire appealing to a wide age range from early teens to adult. Can Esther give up her phone for two months to win a thousand pounds? Nine-year-old Mafalda has a degenerative eye condition. She starts to keep a list of all the things she'll miss when her sight goes, but also the constants that surround her. Tender and thought-provoking, with a powerful but unforced message.

In this lively and atmospheric tale of s New York, party girl Evie finds herself investigating a sinister string of occult murders. A perilous adventure with dystopian and environmental themes that cut unnervingly close to potential reality, The Dog Runner is a tense, thrilling adventure full of close calls, but also glowing with heart, whether it's the relationship between Ella and Emery or their love for the "doggos" helping them get to where they need to be.

The valley was a picture of harmony until the dog appeared and ate everything up. A sensitive and fascinating portrayal of how Christmas might be experienced by a boy on the autistic spectrum, and how a therapy dog provides reassurance and helps him enjoy the festive season.

Spooky and atmospheric, The Dogs is everything you could want from a murder mystery and ghost story. Author: R. Doll Karolina is saved from war in her native Land of the Dolls and transported to Poland to live with a man known as the Dollmaker - only for their lives to be turned upside down by World War II.

An unusual novel blending reality with folklore and fantasy that will have a lasting impact on readers. There's a Dickensian flavour to this satisfying time-travel tale, which takes its teenage hero on a journey from gritty modern-day London, to the city of the s. Jenny Valentine presents another enthralling, perplexing and thought-provoking novel exploring family, friendship and identity.

Sally Gardner lives up to her reputation for delivering ambitious and highly imaginative writing for teenagers in this unusual and complex historical novel. A giant, police-eating doughnut is wreaking havoc in the town square. Will Nancy, ace reporter and peanut butter sandwich, save the day?

An uplifting story about a timid baby dragon and a friendly young knight who discover they have much more in common than people think - and refuse to fight. In this stunning book, Curatoria Draconis - also known as the Dragon Protector - takes us on a journey around the world to meet different kinds of dragons and learn how we can protect them When spirited young dragon Aventurine is tricked into drinking some enchanted hot chocolate, she is turned into a human girl.

Dragons, magic and chocolate combine in this captivating fantasy adventure. In this collection of 11 stories about Vikings, you will encounter sailors, traders and explorers. It had sounded so easy: Edward was going to look after Uncle Morton's unusual pet for a week while he went on holiday. But soon the fridge is empty, the curtains are blazing, and the postman is fleeing down the garden path. An exceptional debut novel that is packed with adventure, magic and humour. Emigrating to America, a girl loses the trunk that contains her beloved dress.

The dress then embarks on an epic around-the-world journey to find her. A poetic and exquisitely illustrated story about love, loss, the passing of time and the power of memory. Life" series, which focuses on musical instruments from around the world, created by award-winning picture book author and artist Ken Wilson-Max.

In this book, we meet the drum. Seventeen year old Bianca believes her friends are all much more attractive to boys than she is herself. Wesley, a boy whom she hates, confirms this when he tells her she is 'The Duff' - the designated ugly fat friend chosen by other girls to draw attention to themselves. Paul Hansen must follow the dangerous Eagle Trail through the Pyrenees Mountains to get to England and escape Nazi persecution in this well-researched historical drama.

Learn about the inner workings of our earth, including earthquakes, volcanoes, thunderstorms and tsunamis; animal life on earth; the earth regions and the impact of humans on the planet, including information on migration, population and sustainability in this comprehensive hardback book celebrating the biodiversity and structure of this fascinating planet.

Engaging, harrowing and thought-provoking, this is a story that should not be forgotten. Danny and his mother Cathy are on the run from her abusive boyfriend, Chris. They go back to the Edge, Cathy's childhood home, which she left after having Danny at the age of sixteen.

The first book of The Edge Chronicles which sees Twig start his quest to find out who he really is. Cade and his friends are forced into action to defend their beloved home; they must summon the combined forces of the Deadwoods to repel the force of their enemies. A storm is brewing far in the open sky, headed straight for the floating city of Sanctaphrax. But, when Twig has lost his memory of being warned of this catastrophe, he must find his crew and save the day.

The second part of the Twig Saga follows Twig as he joins the crew of the Stormchaser in a dangerous quest to collect stormphrax to save the floating city of Sanctaphrax. Fleeing the scene of his father's murder in the city of Great Glade, Cade Quarter smuggles himself onto the Xanth Filatine , a floating skytavern that journeys over the vast landscape of The Deadwoods. A mythic-feeling story about a girl who lives on the flat marshes, fishing for eels, and soon befriends an otter that will help her flee danger.

Professor Ohms, a scientific detective, takes you on a journey of discovery around the periodic table. Packed with many weird and wonderful facts, it's perfect for any aspiring scientists or detectives! Olive's Dad is followed around by a huge grey elephant that only she can see. It makes him sad and quiet, blocking out all the light in his days. Olive knows she has to get rid of the elephant One day, an elephant offers a baby a ride through the town, and the set off on a great adventure.

Who is the culprit? This is a magnificent magical mystery that keeps you guessing until the very end about who the culprit might be. This story provides an engaging context in which much wider, complex environmental issues are explored.

Children and families will enjoy this calming lullaby of a book, with its gentle refrain, muted colours and fairy tale-like charm. It's a great one for children who are scared of the dark, and it's perfect for bedtime and settling down for the night. A foolish greedy lion and a disloyal crocodile are two of the animals who get their just deserts in this quirky and beautifully-presented collection of traditional Indian folk tales.

In a distant future in which wars, riots and environmental crises have changed the world as we know it, year-old Silver is an Elite, specially chosen to guard the city of Neo-Babel. Detailed and original, yet never sacrificing the human story for fantasy, this is a fabulous book that will enchant and inspire. This new fantasy adventure will appeal to lovers of Narnia and Harry Potter. Readers will enjoy immersing themselves in ….

An unusual and atmospheric story set in the run-up to World War II. As London's children prepare for evacuation to the countryside, they are horrified to discover that their beloved pets are due to be put down. The Emperor of Absurdia awakes one morning and can't find his snuggly scarf, so after checking with The Wardrobe Monster, begins to search for it. This is a satirical story about a very vain Emperor who adores beautiful new clothes and has wardrobes full of them! The story is told simply, using short sentences and a small number of frequently repeated words.

Award-winning writer and director Richard Curtis turns his hand to picture books in this magical festive story, beautifully illustrated by Rebecca Cobb. A magical tale of a little girl whose enduring love brings a very special horse to life. With a traditional feel and timeless quality, it could be a future family favourite.

When Joe, Beth and Frannie move into a new home, they discover a mysterious wood on their very doorstep. When the sickness came, the adults became ill. The lucky ones died but many mutated into brainless, deformed monsters with a seemingly insatiable appetite - for children.

Author: Adam Frost Publisher: Bloomsbury. In full colour throughout with great, modern design, this book is extremely well written and fun. Every page is full of genuinely fascinating and unusual facts. An emotionally powerful story about friendship and grief, family and secrets, with a good dose of mystery and a dramatic, race-against-time conclusion. It's very readable and feels like a future classic. This picture book about a missing toy bear somehow seems like a classic already - with a lovely whiff of nostalgia about it all, while also feeling very current and gently inclusive.

The crowds at the Tower of London love nothing better than the grisly spectacle of an execution. But as the executioner's daughter, Moss has seen more than her fair share of horror. Now, lost in the Amazon rainforest, they must figure out the basics of survival. And one is inhabited by vicious, predatory dinosaurs. George loves helping out at Wormestall Farm, a secret sanctuary for exinct and mythical beasts, where unlikely things are always happening.

This biography of brilliant mathematician Katherine Johnson charts her life from early childhood to the present day. Beautifully designed, the book also includes a wealth of information about space exploration and aspects of American history.

A wild quest sends Bronte through a magical, whimsical world. Slowly, she discovers how high the stakes are. This book really has everything: skillfully-spun plot, humour and charm, unforgettable characters and poetry in its language. An utterly nonsensical but engaging romp through the weirdest town in the world, featuring a warty witch, a creepy scientist, vegetarian piranhas and a dastardly plot that could change the town forever.

Fabulous hairdresser to the fairy-tale stars Kittie helps Cinderella meet her Prince in this fun and light-hearted reworking of a favourite fairy story. Eighteenth century Edinburgh and a dark faerie underworld collide in this fast-moving, gripping Steampunk fantasy romance.

Romance, art, monasticism and murder in Umbria, Hoffman has specialised in creating atmospheric historical novels, filled with intrigue This selection of Poe's short fiction demonstrates his intense interest in aesthetic issues and the astonishing power and imagination with which he probed the darkest corners of the human mind.

Orphaned alley cat Aldwyn is bought by Jack, a likeable young wizard, and has a home and family at last. But when Jack is kidnapped, Aldwyn and his fellow familiars must rescue him. A joyous picture book about the importance of family and all the strength it can give you, this celebrates family in all its wonderful, diverse glory.

The message is subtle, but a crucial one: every family is special and the only thing that matters is love. Eve Garnett's brilliant depiction of a large, close-knit family and their hilarious escapades is every bit as funny and charming today as it was when it was published in the s. The Famished Road is the story of a spirit child Azaro. Azaro meaning 'born to die' has been born to his parents many a times only to die shortly after birth. Mammoth has a problem. He's terribly hungry.

His tiny friend Bug brings him food, but one gulp later, it's gone - and Mammoth is gloomy and starving, all over again. A charming, comical, rhyming tale of two unlikely friends. Zoe has never met her father, who is in prison for life. But what if he was innocent? When a letter arrives, she sets out on a quest to clear his name. John Green tackles the subject of teenage cancer with sensitivity in this witty, life-affirming young adult romance. Children quake in the darkness as they hear the terrifying roar of the fearsome beastie as it searches for food The first part of J R R Tolkien's epic masterpiece The Lord of the Rings , this is the story of young hobbit Frodo Baggins, who finds himself faced with an immense and terrible duty.

Dunmore has spun a magical story to show how a small boy in a remote island setting who misses his Dad is reassured by a make-believe trip to visit him in the Far North. Honkly Word is a 40 point charge that feels like a bad idea Spoiler: Personal Assets Available assets: x5 sidekicks. Hank: Grensburg Derse: asleep. Redpyre: Voidic Complex. Jeb: none Sanford: none Dream! Make yourself one!

Fancy Santa- What do you think this is? Spray-On Disco Ball- Exactly what you'd think. This brings his grist down to 1, Action 3 : He quickly looks something up. Lets see. Those are the words. He waves the Focal knife around in the air a bit, before pointing it at the Mutant zombies.

Hoping that the "spell" would work, he speaks the "magic" words: "Placere dissiliunt" Spoiler: OOC The "Magic spell" is just google translated latin, if anyones interested. Black Sperm said:. This feels like slowing down and delaying Rhon, so he leans into that.

Pulled from hammerspace, the Rod of Wordplay becomes a base for the Omniweapon, which wraps around it in a helix and augments its powers. Transforming the three words into actual physical words, he summons a carriage that rolls over Rhon, trapping her in a cage in the back before catapulting her up into the air. The Coordination Node will She then charges one CP. Equipped: Lightward Respite. NoodleSoup said:. She decides to engage the Mutant Zombies with the classic anti-zombie melee weapon, a smite diamond sword a baseball bat.

However, instead of bashing zombie skulls in with it like some barbarian, she instead has them form a baseball team, with her as the coach. She promises to lead them to the championship, and has them start practicing. Unfortunately, zombies are really bad at baseball, or maybe The Invisible Hand is just a really bad coach, and team members quickly find themselves decapitating each other and themselves with bats and even baseballs.

Within a couple minutes, the entire team is unundead. Sky High said:. The Lightning Bugs charge the Artifact. Nedben said:. A1: Kyubey thanos snaps in reverse, more small Kyubeys manifesting in all their marshmallowy negentropicity from the air and dust to assist in the Materialroot Greenhouse passive charge endeavor, increasing its total size and constructing more materialroot generators for the greenhouse.

The surveyors continue surveying and the kyubeys begin drawing up the architecture and preparing the plant manufacturing. Of course, since talking is a free action, CAI issues a battle technique usage regardless of teleport status though Kyubey can do the actual casting, whatever works. By the power of narrative, it's Truth in Countering Prana.

This devious charge will allow the Godmodder to take an extra action each round specifically for using items known to be in inventory or on person as a result of counters: things like copies of Ragnarok the sword, not the forge or the apocalypse , the anti-invasion lice, the bedrock armor, whatever. Since 'the items already exist', many do not require reality-warping force to utilize, and the Godmodder is already a fast-moving flexible person he has a degree in dodging lasers, even!

Single-action passive charge. Sburban phernalia is too classic She stretches her hands, envisions an Italian-style villa, and lets loose. A giant Bag of Paraphernalia appears, and begins building said luxurious countryside residence. Horror movies! Reminds me a bit of Kinzo's manor and a similar assortment of materials I conjured in another world. For a bit of flair, she tosses in a hacked alimentator for funny foodstuff production and keeping the kitchen stocked should gardening not keep up.

Realizing she can double the budget by simply weighting down the foundations some, she also bolts in a bunch of separated alchemiter components and other such things, then finishes it off with an auto-upgrader device made with magical nanomachines. It will be handy to have such conjured happenings already in play later on, and the auto-upgrader can be directed to make replicators at a leisurely pace. What exactly does it do though? Lilith takes a moment to think. The statblock floats up into public air so I can stop forgetting about it already, and Lilith names the entity after another typo joke.

Point Lonn-Lobg. The building exists as a location any sufficiently uncontested players or entities can go and work together on building things over time instead. The production target can either be a specific alchemy, experimenting to produce an uncertain result as processes are engineered together and things tried, or simply a CP-produced item. What exactly the mechanics of this are or if it's freeform instead are TBD.

Tentatively, replicating an alchemiter product operates with each contributor being equivalent to 1CP of normal grist generator and Precious Grist instead requiring Exotic Ingredients items made by large CP-equivalent effort investment, on the level of value required to replicate a Spoil of War's capabilities statistically or possibly just 'this is definitely a boss-sized passive but we're skipping the boss and just getting materials' territory , 1 EI per level of alchemy-needs-precious-grist, and the alchemy being completed when the grist value is provided and EIs provided.

An alchemy can be left WIP and resumed later i. Grist can be provided to speed up this process, to a minimum of one turn i. EoTB of turn grist was contributed is when the item completes for use. Basically, user describes what the entities do in terms of mixing chemicals, magecraft, and esoterica to see what happens i. And of course, CP produced items are CP produced items: if someone just uses the base as a replicator to produce the desired result, that's that.

The unfortunate pseudobuddha groans, and has the Shin Megami Tensei pseudobuddha Stephen Hawking deal with it instead It'll be sent off on a science mission once finished, reporting to some nebulous computer chat service or whatever it is people are communicating across the setting with now.

Tentatively it's scheduled to go to the Minecraft black hole because that likely has fewer arbitrarily opposed parties, but if push comes to shove it can be retasked for any other black hole. Stephen Hawking, as charge representative, promptly begins teaching the Fortnite Dancers advanced multiversal physics so they can charge-build it by actually building the blasted thing, starting with the chassis the scientific equipment will be placed in.

Teresa and Chaos Abridging Invention speaking for Helen chitchat idly for a bit, but do not merge sidekicks, as they'll be needed for different things eventually. Yunorthe is activated. The Saint Graph Engine begins A Servant will be manifested when the factory's produced it and the stats figured out, should any weirdness occur. Haman Karn arrives through the time tunnel, completing the charge and deploying the entity. She is brought up to speed by the sidekicks have some theme music!

Voila, HP snowballing for the Shieldmaiden! English said:. Her level 5 rank is known as "Mind Splicer," while her level 5 version of Mental Block will be called "Venenis Animi" and will, instead of merely blocking the targets from attacking a certain group, will put them into a hallucination-filled coma, stunning them. I don't know. Gnich said:. The flower visibly grows as it takes in more and more energy. A single root digs through the skull and stops just nearly at the brain as no more energy is given.

Jaggerain said:. Alastair Dragovich Amon's eyes widen as his Heart sends out a pulse, the Shard of Nothing telling him that it is complete, it's presence in his Heart pulsing with energy that felt He presses the palms of his hands against each other, diverting the Shard of Nothing to his hands, channeling it's energy into his hands and being rewarded with a crimson glow in his hands.

Amon blinked, before he flung out his hands, pale red blades of energy manifesting in his palms, sparks of electricity running up and down the two blades and onto his palms. The blades made no noise as he moved them around, disappointment began writing itself on his face. I didn't mean it! You're cool! You're like magical lightsabers!

Totally awesome! Amon breathed out a sigh of relief at that. He started giving them a few swings, the blades leaving trails through the air, smacking them with each other, watching as electricity sparked off of them. Amon flicked his hands and watched as a blade disappears from his hand, several copies reappearing a few feet in the air away from him.

With another hand motion, the blade reappears in his hand, the copies gone. He still had something to do before he experimented, he started two small charges. Action1: Turned into a Passive Charge of 10 and attached to Amon! Action2: Turned into another Paasive charge of 10 and attached to Amon!

Action3: Converted into CP! The Drone Fabricator produces another Construction Drone. The First Herald produces a Seraf Artificer! Half of the Foremen begin building another Missile Launcher! She stares up at Demogorgon, the demon lord's huge height advantage only exacerbated by the way space-time itself seems to bend around him. Not my rules, no! Rather than an unstable rift meant to allow a demon lord access, however, this portal will be more permanent and allow the general corruption of the Abyss and random lesser demons to travel through.

Basically, like Dagoth's portal to the Upside Down, but somewhat bigger. The Alkilith immediately begins work on said charge. Silvon charges 3 CP and heads across Derse, trying to make her way to Exusia headquarters. Splashcat said:. Dream Splashcat will fly up and board the Chapel Perilous, which will decrease altitude to meet them if need be.

It's nice to have a routine. The Chapel Perilous, after ejecting Rhon but not her Shield Drones will charge , mana, then spend , to permanently mind-control two of the Shield Drones, which will bodyguard the Chapel Perilous and all entities on board. Then it will spend 21, Mana to kill all 14 Zombies. The Frigate, whose main weapons have the range to shoot at Grensberg from above the Axios base, will fire on Rhongomyniad.

Lucas Lee will go up to the surviving Creepers After the Creepers take their turn, Lucas Lee will finish off any that haven't exploded. Why is he doing this? Because he's happy to eat a few small explosions if it means he can spawn Stunt Doubles. Cool guys don't just look at explosions, they dare the explosions to look at them. Droneception will produce two more Laser Drones, if it's allowed to do so.

All Laser Drones in Grensberg will wait for Rhongomyniad to arrive, then fire all weapons on her. If Droneception has not already produced Drones this turn, it will produce two Laser Drones. Then all Laser Drones who have not attacked yet this turn will swoop down to fire on the Terror Zombie. Then all Laser Drones will bodyguard the Chapel Perilous. Kabbalistic tomes and the like are also a plus. The charge will be an Everythingamajig, being built by an Assembly Contraption.

ManiacMastR said:. Sorry Gutza, but it's "Verzen and Mr. X", not "Agent and Mr. X charge. Or atleast, goes towards it. Defeating all laws of logic, The Robot pales. He points a finger at Ansem. Crusher48 said:. Unusual activity on charges detected. Status indicators do not reflect calculated reality. Attempting to deploy all charges anyways. Minecraft Alchemiter Mod: It's literally just an alchemiter with different flavor. Or at least it would, if not for a paradigm shift in design.

Instead, it is integrated into the Void Orbit Station, giving it a charged attack with power per round and range Ender Heart: The Ender Heart integrates into the End Island, burying itself inside the island's mass making it so that the End Island will bodyguard it.

It is a stationary entity that can take 1 Descendant-equivalent action per round, with the remainder of its budget 5 CP-equivalent if my math is right converted into HP. If it can take an action, it charges 1 CP this turn.

Entity Orders: All combat entities attack the Terror, and with their improved accuracy they should wipe the terror off the map. The Burst Crystal only attempts to fire if the terror is somehow not killed by all other attackers. Charge-builders build 1 point of the Void Prism charge, and then put the rest of their charge building into the End Island defensive charge.

May allow for slightly faster travel. Yeah, this is basically Yorehammer. Power scaling is weird. Long cooldown, not ready yet. Powers: Don't actually have any game mechanics behind them yet, unfortunately. Partially taken up by the Flash-Step battle technique.

Like grey goo, but colored red. Probably not our 'asset', but could be easy to hack. Preusmably, damage to this bandage would disrupt the charge as its nebulous power wafts into the 's armor, somehow. Thank goodness. I'd hope the title is sufficient for a canny reader to know which album.

It is somehow playing without a record player, and is playing endlessly at that-until the charge completes of course. Upon completion, it will enhance the Repair Nanomachines with the ability to also heal off 25, status effect damage per turn.

Upon completion, it will spawn this exact doctor. He's a very slow entity, though not outright immobile, unsuited to combat but suited to instead remove Interference from charges. I then proceed to dump 20 CP directly into Doctor Doctor, so the good, new doctor can come all the faster.

By goodness, I'll need him soon. In any case-and this applies to the whole post below this paragraph- all of these actions will occur after the completes its movement to Grensberg, so all of these will fire off in the EoTB. Therefore, the entity actions go first in my post, then Aurora's Descendant Actions, and then the actions of my actual PCs. What a strange world we live in. Its Laser Drones dutifully follow suit, hoping to deal as much damage as possible.

She also spawns her obligatory Intelligence Drone and, if her Droneception Mod has been restored to her at this point, two Shield Drones. The Prospitian and Dersite Builders, Honeydew and any theoretically left over Intelligence Drones will instead build the freshly-created Doctor Doctor.

Yoshi brings to bear a relentless egg-tossing of masterful proportions against Rhon, smothering her location in Eggs. Obi-Wan Kenobi uses two Lightsaber Slashes and a Powerful Thrust against Rhon for for twelve stamina, reserving the rest for his defense this round. Have Beta and Epsilon made it, as I advised you? Probably should have seen that one coming," Xi muses to herself. Xi turns to Roxxanne and sees- "Roxxanne, that's sensitive! I noticed it in the room before, when you were-" "Let's not talk about that!

For reasons I am at this time not allowed to divulge it can, kind-of-sort-of make its simulations actually real. Objectively speaking it's a gift, more of a commemorative piece-but others CAN use it and gain all sorts of dangerous powers and attributes and it really wasn't supposed to leave my private quarters Roxxanne! Aurora looks at the pink crystalline flower-pod and ponders what Xi just said. She was almost about to ask, but then her sensors picked up something on the outside-an immense power signature, and simultaneously and utterly unmistakeable one.

We are approaching it fast. Roxxanne sighs, and vanishes for a second, likely replacing the pod exactly where she found it. It's finally time to rejoin the fight, and beat this goddess down before she can wreck more havoc on the Chapel Perilous. She won't be able to fly over to it if her Invisible Air is down, and obviously, dead or permanently incapacitated is better.

But for now-we fight! Gold Brick with 1 CP stamped on it: No use. Amarantha: Effective Level 25 Alchemy. Shenanigans booster to all manners of locking and unlocking, major damage booster against Heartless, modest damage booster against anything else. Mark of Mastery, upon killing up to 50 CP of entities, will allow GF to create a Keyblade with these exact stats for another with this Keyblade one time only.

Holds information on most of the structure of the Project Nexus Destroyer, including weapons, internal structure, crew, and other related information. Mini-Hexahedron Eternal Prominence 80 CP Keyblade Shenanigans booster to all manners of locking and unlocking AND altering terrain on Skaia as a Keyblade of the land, major damage booster against Heartless, modest damage booster against anything else. Mark of Mastery, upon killing up to 50 CP of entities, will allow Aurora to create a Keyblade with these exact stats for another with this Keyblade one time only.

Will give the a Mod that translates to a really big gun. Range 30, and it has three AoE IE it can split its damage on up to three targets. However, it requires energy to fire; the mod generates 1 energy a round, and the gun requires 3 to fire.

Any excess energy is stored, can be stored indefinitely, and can be used to either add to the attacks' damage, add more accuracy to the attack, or add more AoE hits to the attack IE more ways to divide the damage. It is immobile, and possesses the Pacifistic passive, which prevents the unit from summoning anything that can damage foes or anything without this passive, ensuring it stands the scrutiny of the treaty. Will upgrade the Reactive Defense System with an ability to allow Aurora to perform her basic entity attack against all foes inside her as a type of field effect, with foes being designated by her.

Will upgrade the Spatial Funneler mod with a third charge, exactly the same as the previous two. Will summon something AG-aligned. Pure damage. A: 12, Range Teleports target entity located on the interior or exterior of the to a zone occupied by at least one other Anti-Godmodder or vice-versa, OR deals , damage to an entity in a zone occupied by at least one other Anti-Godmodder or vice-versa i guess Mod 2: Repair Nanobots: Repair for 25, HP or reinforce for 12, HP per turn.

Summons one Intelligence Drone see below every round. Teleports the anywhere in a Range 20 radius and deploys trail maskers to hide the 's destination. Mod 6: Reactive Defense System: Significantly increases the difficulty of invading the or tampering with entities inside it. When that becomes a feature, anyways. Its not terribly fast, being so large-it'll take up to 3 actions to get it from Prospit to Skaia, or between continents on Prospit, at its current rate of travel, for now.

The rate of an unaided player, for reference, is 5 actions. Passive charges that are made and started within the interior of the Gravitas Forbidden are, simplest put, much harder to fiddle with. They are almost completely immune to random chance happenstance IE Imps spawning to mess with you and deliberate attacks are slightly harder to carry out.

This does not apply to anything outside the Gravitas Forbidden for whatever reason, and any applicable charges are not outright bodyblocked. For now. The Gravitas Forbidden starts with eight empty mod slots. These mod slots can be filled with mods, which require CP to create.

Mods enhance the Gravitas Forbidden in various ways-ranging from making it faster, giving it energy shielding, boosting Passive CP rate for things inside, summoning minions to defend it, and other such things. Mods are interchangeable and extra mods will be stored. Do note that its integrity and attack are separate from this system and may be upgraded independently without costing mod slots, though Mod slots can be used to give it alternative attacks and extra defenses.

This entity's domain, quite obviously, is Aerial, just in case you thought a giant flying spaceship wasn't airborne for some reason. This entity really ought not be called that anymore, it's a Descendant in its own right. It has three actions per turn which may be used like any player would, it may counter like a player would to attackers, and it may respawn as a player would after death if it isn't dealt with in a manner well beyond normal.

For ease of bookeeping, any CP charged by this entity will be considered to be part of my own CP pool as opposed to anyone else's. Stamina System: Obi-Wan uses his stamina ST to both block attacks and attack others, or use his abilities. Obi-Wan has a stamina cap of 32, each point of stamina blocks 1K damage. Each turn he fully regenerates his stamina.

Spoiler: formatting [free actions] text [roleplay] text [counter] text [aleph] Xi [bet] Xi [gimel] Xi [dalat] Aurora [hei] Aurora [vav] Aurora [entity] text [other] text. DIO: Your Classpects are well-suited for the task, so don't let them advance one more step! Olmak glowing bright, DIO All this portal business is making DIO worry that the Curse of Repetitiveness may kick in soon, so to lower the chances of that happening, he decides to forgo his portals.

Instead, the Makuta charges with a roar at the remaining Mutant Zombies, his Ice Spear starting to chill significantly. He barrels into one Zombie, tackling it to the ground, then without missing a beat stabs its head with his spear. No time to waste though, so DIO immediately pulls out the spear and swings it around himself in a full degree arc, slashing any Zombies in the way with the blade on the front of the spear. His spin attack complete, he pulls back the spear, winding up for another attack, and then hurls it forward as far as he can, impaling every Zombie its path.

He quickly rushes over to retrieve the spear, and decides to finish things off with a suitably dramatic finisher. The spear's surface gets even colder, and with a yell the Makuta swings it at the remaining Zombies, a stream of cold erupting from the tip and freezing the Zombies in their tracks. Goodness gracious, wake up when your life is on the line why don't you! Can't be too careful when maintaining stable time loops, after all. With not a moment to lose, the two Zodiac incarnations get to work: Megido uses her Maid of Time connection to freeze time for a scarce few seconds, giving Zahhak enough time to use his Heir of Void connection to cloak the Blarg Fighter in a Veil.

Or at least, that's what he would've done had it not been for the sudden appearance of two more TARDIS's, one resembling a small hivestem and the other looking like an East Alternian hut. Z 2toppiing you from makiing a mii2take, that'2 what. Z 2eriiou2ly, you're 5 regeneratiion2 ahead of me, how can you have fucked thii2 up?! Z Handmaid, we kn0w full well y0u can speak n0rmally.

That st0pped being funny f0rever ag0. Z Als0, what the hell is that? Z What the hell is what? Z :3 Z That's supp0sed t0 be my h0rns, silly! Z It l00ks stupid. Z No 2he'2 riight, iit'2 fuckiing 2tupiid. Z II would know, II'm you from the future. Z :3 Z Whatever, we don't have tiime to argue about 2hiity emotiicon2. Z Right, I can 0nly keep time st0pped a little l0nger. Z Anyway, we're here t0 inf0rm y0u that putting a Veil 0ver that ship is the w0rst thing y0u c0uld ch00se t0 d0 right n0w.

Z The Veil w0uld hide the ship, yes, but it w0uld als0 hide it fr0m the Relay as well. Z Basiically, Leijon wouldn't be able to go anywhere wiith that thiing a2 long a2 the Veiil wa2 up. Shit, y0u're right. Z II'm alway2 riight, no need to thank me. Z Shut up. Z Oh wonderful, iit'2 the fuckiing fa2hiionii2ta2. Z II know where thii2 ii2 goiing but that doe2n't mean II have to liike iinteractiing wiith the "priim and po2h" me2. Z Young man- Z II'm centuriie2 older than you!!

Z Yes we d0, and he's s0 b0ring! Z Dolorosa, Maryam, can you plea2e ju2t do your thiing 2o we can go home and never talk about thii2 agaiin? Z6: Gladly. Z Oh wow, niice plan, very cool, one problem though, they probably have 2en2or2 if they're any good at all wiith 2hiip de2iign. Z6: Is that clear? Z 2ure, fiine, whatever. Z S0unds g00d t0 me! Z I c0ncur. Z Excellent. With that, the actual action begins. Megido and Handmaid concentrate, combining their Maid and Witch powers to keep time frozen.

Z II take offen2e to that, how ab2olutely dare you iimply that my 2kiill2 are iin2uffiiciient for 2omethiing thii2 2iimple. Soon enough, it's done. The Swatters are thoroughly bamboozled though they won't know that , the Blarg Fighter is completely concealed in a surprisingly convincing Project Nexus disguise, and time still hasn't started up again. Z That Should Do It.

Z You 2ure thii2'll actually work, though? Leijon will be just fine. Z Did you fucking forget?! Z6: Wait, is Leijon asleep? The program from the poyo. That done, all that's left to do now is be hurled through the void for places unknown, at least to Leijon, who is still sound asleep. Don't want to get caught up in that whole ordeal right now.

Gali and Onewa are silent, neither particularly interested in starting another scuffle but also not wanting to talk to each other. It's mostly just kinda awkward for everyone involved. Now for narration. Initializing RPpost Crystal notices Argis looking around at the Grensburg Outskirts and walks over to her. Argis tilts her head curiously at this new person in front of her.

Uh, yeah. I ended up here when I was traveling, and something feels different. Could I know your name at least? Which, as you can guess, is a massive battlefield fighting against a Godmodder -- a malevolent person with massive amounts of power and the ability to negate nearly every attack against him. Permanent danger, at least.

Count me in! I picked up some in a bag. Nobody knows what , exactly, chooses them, but the effect is that Descendants are basically massively empowered -- they get the power to warp reality to their whims and the power to respawn infinitely upon dying. If you have some, it can be funneled into making things you do stronger.

Thanks for explaining! What can I do with my CP? Are there some limits for what Descendants can do? Is anything possible? Where are the others, anyway? For the first three -- basically anything you want! Descendancy is only limited by imagination and creativity. Actually, as an example This is insane.

Is there anything I gotta be concerned about? You fine with that? Her name is Goddess Rhongomyniad -- look for a woman in a king outfit with a lance. Dragons should breathe fire, and so she will. From a fair distance near Goddess Rhongomyniad, Argis takes a deep breath and breathes emerald-green fire at her.

X spends 2 actions boosting the Intersystem Barrier and his last action plus 5 CP from the Dersite supplies to start a new passive charge called Air Defense Grid. Alastair Dragovich said:. And then he begins to speak, though not answering Amon's question. It was One such person was a boy who wasn't special. He wasn't a Princess of Heart. Nor was he gifted the ability to one day wield a Keyblade. And yet There is no sense of personality, unlike Amon's Ethereal Blades, but there is a sense of will to them.

And that will is as strong as its master's. That boy saved and created life in myraid ways. That boy came to wield a Keyblade without need of being gifted the right And then, they're dismissed. He turns around, only turning his head to let Amon know where his focus was. I shall meet you there. He parks his Dropship and heads to the Jack Meeting place on foot Only to run into the four Trolls that were still there.

He growls and summons his knife, upset that Doomed Jack stole his damn Regisword. That said She felt a spell of dizziness, despite the impossibility of it. Could a heart already be forming from being near Xehanort? The possibility was evident. But the incompleteness was also evident. But the question of who she was was something she was not equipped to ponder. So, to distract herself, she uses the 4 CP she had saved and two of her Actions to create a passive charge.

However, as she goes to realize it through action, she notes something. They suddenly felt as dangerous to the power she wielded as they were useful. No matter. She summoned some scrap from various places around the map and began working on it with astounding speed. Within minutes, a machine that could build itself had been made. It was basically a group of microbots that were replicating and assembling themselves that, upon finishing their task, could then combine together permanently into the manufacturing machine they would create.

The metal, which was once scrap, had also been transformed into Mithril and Orichalcum. Meaning it was inherently up to the task of handling powerful magic as well as technology. Once the charge completes, a stationary machine called 'The Siphon Producer' shall come into existence. But before he could continue communications Well, Pyrope.

The Sprite is confused momentarily before he rallies. I must say, to have your mind and form change so drastically is fascinating, despite the presence of your heart confirming who it is that stands before me," He smiles wryly. I just need a second opinion from one who channels the Seer of Mind's form and power on the course of action for my current After all, Alpha expects nothing to come of this. He figures he has a small portion of time.

Maybe something will happen. Then her weapons fold back into her arms, revealing seemingly ordinary hands again. She clapped them, and a congratulatory smile crossed it. I kinda said a bit too much, but your restraint was still good enough! You pass! I know how to help you get one, if you're willing to accept my guidance a bit longer. But it should be no trouble for you. After all In her hands she holds two charges of power - of Descendacy, shaped as light. Shall I teach you how to draw forth the weapon you seek from your own heart?

Also, change their alignment to Neutral. Hijacked Clone - RP. That-Random-Guy said:. She's a very potent foe! They provide essential support! However, before he can outline it in full, he will require a proper mainframe, an Axios Building that will be unlocked after a Research Lab is built.

A perplexing force the likes of which has rarely been seen in Fiction: an endless army of clones wielding technology impossible to construct in most universes. This novelty was what allowed it to take the AGs by surprise in the beginning of the war, and it will continue to advantage the Godmodder as the war continues, as much of his strategy for defeating the AGs rests on his ability to pull out trump card after trump card.

However, while Project Nexus is a truly daunting foe, the Axios leadership believes it can be countered by not just Descendants but ordinary soldiers, and to do that, Axios needs to understand it. Yes, intact, meaning that the players will have to find a way to capture Project Nexus forces and take them to the Axios Base to be researched on. Phase 1: Construct the infrastructure necessary for Axios to begin a large-scale analysis of Project Nexus. The constant around which all of Paradox Space revolves around.

Infinitely creative — and utterly destructive. The bringer of life, and harbinger of death. A creation myth engine, but fundamentally flawed. For aeons, some have sought to change this situation, but it is a nigh-impossible quest. The Source Code of Paradox Space is quite possibly one of the most complicated constructs in all of Fiction, surpassing that of the Source Code of Reality, and even the Godmodder may not have full control over it.

However, some hope that, if the Descendants found a way to read the Source Code, they could somehow find a way to change the Source Code of Sburb for the better — or, at the very least, gain some insight into the inner workings of Paradox Space, and how it will affect the war.

We should send out a group of soldiers via Dropship to uncover the lay of the land. Requires 15 Progress. Lothyra can run a Carapician Pawn unit through boot camp, converting the Pawns into a proper RIflemen unit. Requires 20 Progress. While the Prospitian government is officially neutral, there is no doubt that some of these settlements might be willing to lend us aid. We should send out a delegation to meet with some settlement leaders, and see how to progress from there.

Requires 10 Progress. Each Room costs 20 extra Progress and 5 extra Resources to excavate. Consumes 1 Power and takes up 1 Room. Consumes 1 Power and takes up 2 Rooms. Costs 25 Resources to build. Consumes 2 Power and takes up 2 Rooms. Costs 30 Resources to build.

Costs 20 Resources to build. Constructing it is required to unlock Intrigue actions. Consumes 1 Power, takes up 1 Room, has an upkeep of 5 Resources, and costs 15 Resources to build. Consumes 2 Power, takes up 1 Room, has an upkeep of 8 Resources, and costs 25 Resources to build.

Teleports any entity or player located on the interior or exterior of the LSV Chapel Perilous to a zone occupied by at least one other Anti-Godmodder, or any allied entity or player elsewhere to the interior or exterior of the LSV Chapel Perilous. Activation is a free action. Mod 6: Reactive Defense System: Significantly increases the difficulty of invading with the or tampering with entities inside it, and allows the to deal the damage of its attack to every entity inside.

I Clone each turn, Stationary D. The spherical engine at the center of the Ravine Engine that hums with gravitational energy. Can spread its attack among up to ten entities, either levitating them for a total of , status effect damage or crushing them with gravity for a total of 50, damage. Wielder: Golden Freddy [AG]. A spike of solid rock infused with the power of Skaia itself. Summons an indestructible Earth Elemental with an attack of 10, and the ability to bodyguard entities, which disappears after 2 turns.

Wielder: Splashcat. A bright-red octogonal stop sign infused with potent improbable energies. Wielder: Doomed Jack. The fully-prototyped Black Queen's Ring from the session of the Beta Kids, infused with coding energies. When charged, its wielder can don it for two rounds, becoming a Bec Noir-esque creature that wields the Red Miles, the power of a Green Sun First Guardian, and the Employer's code manipulation powers, temporarily granting them an immense power boost.

The cooldown will not advance while the Ring is active. Wielder: William. Wielder: Xor. A large metallic spawn egg that, every 3 turns, will spawn a Robo-Spiderling Swarm with 50, HP and 20, attack. Wielder: Exo A large power reactor that can unleash a burst of energy, dealing 40, AoE damage. Wielder: Engie. A sheet of metal infected with a taint that can sicken biological entities, dealing inflicting entities with 25, total damage per turn over 3 turns.

Wielder: Kyubey. A long, wood-carved spear that drips with blood. Every 3 turns, it can be thrown at an enemy, dealing 30, damage with 10, Armor-Piercing and 12 Range. Cooldown: III. Last edited: May 28, Black Sperm. Hidden action. FlamingFlapjacks Employment Opportunities. CP: The HP balance of Apollon and Ciric shifts so that they both have Also, Ciric stops being a magical girl. They wrap the reins around it, and summon a deluge of water around him, blasting away any attempted attacks by the thing.

Channeling descendency, the reins glow.. And shrinks. The beast turns into a very horrifying looking horse, and with a tug of the reins Apollon brings it under his control. I don't know basically anything about actual Warhammer 40k. I'm going to be going off context, pattern-matching, and random gambits for the next while, because I don't want to learn how to actually play a new, probably highly complicated, game for just one sidequest, and as of writing this, my requests for a quick summary have returned no results.

If I receive an explanation midway into writing this action, I'll finish the current nonsense then expand according to that explanation from there. I have since recieved a summary and a general idea for how the game works. I'm still shakey on some details and so some parts of what I'm doing might not make sense.

What a fascinating decision. I admit, the shift does Weaken my lockdown on the previously-a-card-game. Principle 38 specifically Changes the card game to a tabletop game, and while it must be a tabletop game by conclusion, to "change" is to convert from one from to the other, and not to wipe clean.

So, Let's take a look at what would have been transferred, shall we? I have an infinite quantity of man-eater bugs in facedown defence position. This is obvious represented by the presence of allied Kephra beetles- Flesh-eating insects- on my side, covering every surface and camouflaged perfectly. Infinite numbers of them and- based on the capabilities of the original Man-Eater bug- probably a fair bit larger then ordinary Kephra beetles.

The Diagusto Phoenixes? Flamespyre Phoenixes. Flamevel fiend? Now that's a Hero Unit if I ever saw one!

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As time passes and you are unable to find a group, the meeting stone will become less picky about who it groups you with. All dungeons now have a cap on group size to limit the number of players that may enter the dungeon. It was necessary to add this cap as raiding these dungeons trivialized much of the content. Because of this change we can now look to adding better loot to them during future content patches. All other dungeons in the game will be capped at 10 members. Several dungeons will be re-examined for balancing in light of thischange.

In addition, will have their loot improved significantly for the next content patch. This wiki. This wiki All wikis. Sign In Don't have an account? Start a Wiki. Categories :. RDF feed. Patch date. Universal Conquest Wiki. FandomShop Newsletter GalaxyQuest.

Welcome to my virtual "workroom", where I work on some creepypastas, stories, and junk like that. I'll keep all the stuff here organized and convenient as it is. Wooden Branch- an avid year-old Minecraft player Dominic Stillburgh gathered all his friends in a hideout in a local park to play Minecraft Pocket Edition with him.

They all took their time until dusk arrived, which caused one of Dominic's friends to be concerned because of how large the park is and how gloomy it is. As they began to get closer to the exit of the park they began to experience paranormal activity in the park, forcing them to stay and rest there for the night. The End Portal- there was once a player who colonized the End and used its resources to strengthen his colony.

However, other players rebelled against this tyrant-like rule and put an end to the player. The soul of the owner of the colonies did not rest in the afterlife, and ravaged those he comes across. Hungarian Suicide Game- Floyd Dunkenhoff, a mature-minded year-old Minecraft player, has been searching around servers when he came across a server called "The Suicide Game".

Floyd became interested and decided to enter the server. Unbeknownst to his interest in the server, the rules of the server is to kill a player and the victim shall commit suicide and send it to the owner of the server.

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